Mounts and Minions
Mounts and Minions
I had some questions about mounts and minions.
It seems when you have a 'pet' around during combat, if they aren't involved they well move away, is this in relation to handle animal?
I've also recently purchased a non mount pet, and it seems to wander all over the place. Just walks away from my character and doesn't seem to have any specific place to go. Is this also related to handle animal? Or are some 'pets' specifically built to wander? And if that is the case why?
It seems when you have a 'pet' around during combat, if they aren't involved they well move away, is this in relation to handle animal?
I've also recently purchased a non mount pet, and it seems to wander all over the place. Just walks away from my character and doesn't seem to have any specific place to go. Is this also related to handle animal? Or are some 'pets' specifically built to wander? And if that is the case why?
I have the mob and flag info and have sent an email into the builders adress adressing this issue.
"Be bold and let your feet guide you upon your own path. With any Luck, you'll wind up in a fabulous place. Work upon your skills, perfect them. You will be rewarded as you want" - Orplar Leafall, Lucks Guide
- Kelemvor
- Sword Grand Master
- Posts: 2295
- Joined: Mon Apr 11, 2005 6:14 pm
- Location: The Fugue Plain within the Crystal Spire
Most non-combatant pets and mounts will have the 'wimpy' flag set. In any combat situation they will run one square away from the encounter.
If you feel a mount or pet should not ICly run away, then e-mail fkbuilders describing the mob and why you feel it should not be wimpy.
Generally, slaves, docile mounts and minor pets would all be expected to flee combat. War horses, body guards and feral pets would not.
Some pets have special profiles which amend their behaviour.
The general pet specification is that they rest when you rest and look for you when you are not in the same square as them.
If you wish one of these pets to remain stationary and you are not stablign them you must order them to sleep or they will try to stand and follow you when you leave the room.
If you feel a mount or pet should not ICly run away, then e-mail fkbuilders describing the mob and why you feel it should not be wimpy.
Generally, slaves, docile mounts and minor pets would all be expected to flee combat. War horses, body guards and feral pets would not.
Some pets have special profiles which amend their behaviour.
The general pet specification is that they rest when you rest and look for you when you are not in the same square as them.
If you wish one of these pets to remain stationary and you are not stablign them you must order them to sleep or they will try to stand and follow you when you leave the room.
...never send to know for whom the bell tolls,
it tolls for thee.
it tolls for thee.
Wow. This was posted less than 24 hours after the original question. I recognize that our board discussions are relevant to the game, but having less than a day go by without a response (and New Year's Day at that) is no cause for concern.So there are no answers, nor suggestions on this subject?
Lathander,
Commander of Creativity
Commander of Creativity
The country of origin does not affect the personality of a person. I don't want to start a big problem here, because I am aware it was probably said in jest, but even as someone who isn't American, I find the labelling of personality by place-of-birth (mildly) offensive, and I am sure that there are others who are probably more than mildly offended. Sorry to go off topic with that, I just thought it needed to be said.
If you have knowledge, let others light their candles with it.
--Sir Winston Churchill
"This place is boring, I'm gonna go eat whatever I can find laying on the ground"
-- Hoildric
Cacie asks Larethiel 'Did that air just bow to you?
--Sir Winston Churchill
"This place is boring, I'm gonna go eat whatever I can find laying on the ground"
-- Hoildric
Cacie asks Larethiel 'Did that air just bow to you?
The reason I posted again, was do to the 68 views over the course of that day.
And I was wondering if noone was posting because they hadn't heard of the problem.
It wasn't a matter of concern, I was just curious if anyone had anything to say.
As far as Kelemvor's post, it isn't that it runs away in battle, or tries to find the owner if they weren't there, it was a problem with being in the same room as them, and them walking away. Which it's been a long time since I've played FK, but I've never seen a mob do that before, nor on any other mud.
And I was only making a post here, since I wanted to know if it was a known problem before sending an email to the builders list, as I'm sure they have much to do, and don't need a bunch of emails about the same thing.
And I was wondering if noone was posting because they hadn't heard of the problem.
It wasn't a matter of concern, I was just curious if anyone had anything to say.
As far as Kelemvor's post, it isn't that it runs away in battle, or tries to find the owner if they weren't there, it was a problem with being in the same room as them, and them walking away. Which it's been a long time since I've played FK, but I've never seen a mob do that before, nor on any other mud.
And I was only making a post here, since I wanted to know if it was a known problem before sending an email to the builders list, as I'm sure they have much to do, and don't need a bunch of emails about the same thing.