A question on mobs and extra descriptions...
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- Sword Grand Master
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A question on mobs and extra descriptions...
A quick question here... Can mobiles have extra descriptions?
I am ready to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter.
Re: A question on mobs and extra descriptions...
I think only objects can because a mobile has a set description. I could be wrong though. Maybe if not it is possible to include an extra description in the room description word trigger. But there is probably a way around the single mobile npc soft coding.
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- Japcil
- Sword Grand Master
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Re: A question on mobs and extra descriptions...
You can use exa_progs on mobs and use mpecho to be the extra lines of information, however this will list after the mobs equipment listing when using the exa command.
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- Sword Grand Master
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Re: A question on mobs and extra descriptions...
What about objects being worn by a mob? Could that work? That way the mob description is still just the general description and the extra stuff would be seen by examining the items being worn?
I am ready to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter.
Re: A question on mobs and extra descriptions...
Examine progs for objects only trigger when either the object isn't being carried, or you are the person carrying it. Code doesn't allow you to examine objects on another character short of a storekeeper, and the examine command on a storekeeper doesn't trigger the prog.
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Kregor - Ranger of Tangled Trees
Rozor - Lady Luck's Duelist
Tygen - Ranger-Bard of Mielikki