Post
by Elke » Tue Aug 04, 2009 11:42 am
Just to add my two pennies in, after watching all this erupt...
I'd like to see the stats, -partly- because it would be easier to know what requirements were needed for feats etc, but -mostly- because I actually feel that stats lend flavour. I mean, with an ordinary tabletop game of D&D (3.5ed say), you can quite happily read the stats off your sheet and I find that seeing the numbers actually gives me a sense of how strong or not etc my character is. (I'm sure there's a quiz somewhere that lets you work out what your stats would be numerically if you were a D&D character - not that I can remember where.)
Even the best low roll-play, high roleplay systems there is usually a number of some kind on the character sheet (specifically I'm thinking of Unknown Armies here where you have to give a unique descriptor to your stat.) And hiding the numbers from the players won't, at least I think, actually enhance rp. Sure, it will help disguise the system from the twinkers. But that won't actually encourage them to rp better. Whereas, and I'm happy to say this, I honestly think your average player, who is specifically here for the rp, wouldn't ever actually use the -specific- adjective in their conversation any more than they'd say the stat. "I am [insert stat adjective here]!" is almost as bad as "I have Strength [insert numerical stat]!"
I would much rather see, and usually do see, someone rp not being able to lift the corpse, or smote neat backflips and gymnastics, or use long words in their conversations. Yes, if twinkers get hold of the system they'll min-max and create characters that are, for want of a better word, unfair, especially in combat. But...
...first of all, I personally don't mind if someone is playing a character that is all-round better than mine, as long as they rp them well,
...and second of all, the twinkers are going to figure out the system anyway and so the hiding of the real numbers is actually just going to penalise the players that are trying to build a character concept, not just a twinked out character.
Maybe there could be a kismet boundary you have to have reached to be able to see the numbers. Or something. And honestly, I appreciate that it isn't very important and there are far more, far better things that could be done with the time. (It's not like I personally ever worked out what the stats meant, but then I never really needed to deal with feat requirements much.) But if there ever is time I do think this would be a very nice idea.