Realistic Drunk Echos
Realistic Drunk Echos
So I think we've all realized that after taking one drink of alcohol in the game, we are suddenly dealing with the annoyances of forced echos for being drunk (ie, drooling, burping, puking... puking on people's shoes) which is great... for when a character actually drinks enough to get drunk. I think considering even that alcohol was a great deal more stronger back then, we also have to consider that the people in that time, were also more accustomed to such strength in alcohol quantity. So, I purpose, that the echos kind of dull down a bit... such as...
one drink- You feel a slight warmth from the spirits
two drinks- (PC) is speaking a bit louder than before
three drinks- (PC) is taking a great deal louder than before (start slurring here)
four drinks- (PC) is wobbling slightly/burps loudly
five drinks- (pc) is drooling... (etc from this point forward...)
I just think alcohol is the social drink around... so with trying to get around the echos and barely having a sip of beer, it's distracting, and not quite true... so just a suggestion. The echo's of couse can be different, I was just trying to give an idea of the progression.
one drink- You feel a slight warmth from the spirits
two drinks- (PC) is speaking a bit louder than before
three drinks- (PC) is taking a great deal louder than before (start slurring here)
four drinks- (PC) is wobbling slightly/burps loudly
five drinks- (pc) is drooling... (etc from this point forward...)
I just think alcohol is the social drink around... so with trying to get around the echos and barely having a sip of beer, it's distracting, and not quite true... so just a suggestion. The echo's of couse can be different, I was just trying to give an idea of the progression.
Last edited by Rictinta on Wed Sep 01, 2010 2:25 pm, edited 1 time in total.
~Rictinta~The Black Rose of Destruction~
~Aliaga Hunishal~Hopeful of Oghma~
~Myrana~
~Aliaga Hunishal~Hopeful of Oghma~
~Myrana~
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Re: Realistic Drunk Echos
I think each drink have a "drunkness" value associated, so it all depends on what you drink.
I would rather tied this to Constitution rather than a fixed thing for everyone however.
I would rather tied this to Constitution rather than a fixed thing for everyone however.
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Brar
Brar
Re: Realistic Drunk Echos
I agree... since everyone is a little different when it comes to alcohol... and that way as one gets older and such and trains more stats, with experience you have the ability to become more accoustomed to alcohol.
~Rictinta~The Black Rose of Destruction~
~Aliaga Hunishal~Hopeful of Oghma~
~Myrana~
~Aliaga Hunishal~Hopeful of Oghma~
~Myrana~
Re: Realistic Drunk Echos
I think not only should there be a fortitude check, but also vs poison.
Dwarves are notorious drinkers, but honestly my Dwarves on FK rarely drink because it makes me want to smack the monitor when they get drunk off a single swig of beer.
Dwarves are notorious drinkers, but honestly my Dwarves on FK rarely drink because it makes me want to smack the monitor when they get drunk off a single swig of beer.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
Re: Realistic Drunk Echos
I always figured it was already did a fortitude check.
I agree with everyone else, it could use a bit of tweaking
I agree with everyone else, it could use a bit of tweaking
R.I.P.
You will never be forgotten..
In memory of Stephanie
and the best damn RPing I have ever had!
Thank you
You will never be forgotten..
In memory of Stephanie
and the best damn RPing I have ever had!
Thank you
Re: Realistic Drunk Echos
Maybe a Wisdom check for something like: "You feel you may get sick if you drink anymore."
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
Re: Realistic Drunk Echos
So true...Selveem wrote:I think not only should there be a fortitude check, but also vs poison.
Dwarves are notorious drinkers, but honestly my Dwarves on FK rarely drink because it makes me want to smack the monitor when they get drunk off a single swig of beer.
-Gilain- -Trilev- -Siros-
You do not need to change the world, merely leave it a little better than how you found it.
You do not need to change the world, merely leave it a little better than how you found it.
Re: Realistic Drunk Echos
It gets a little embarrassing when Eyja, who is known for her love of the drink, is suddenly drunk off of one pull of firewine one day, but later on she can take three before she starts to drool. You'd think she'd start to build up a tolerance eventually, yeah?
Also, the wisdom check? I'd like that.
And the new echos, I like those also.
Five drinks down, and suddenly that guy on the other side of the bar starts to look a little more attractive than he did a few minutes ago. Am I right?
Also, the wisdom check? I'd like that.
And the new echos, I like those also.
Five drinks down, and suddenly that guy on the other side of the bar starts to look a little more attractive than he did a few minutes ago. Am I right?
Your punch viciously hammers a shark's abdomen.
A shark is stunned, but will probably recover.
http://www.elfonlyinn.net/d/20070925.html
A shark is stunned, but will probably recover.
http://www.elfonlyinn.net/d/20070925.html
Re: Realistic Drunk Echos
Omg Lysha I love that one! (PC) looks at (random PC in rooM) and winks, man they look just a little more attractive right now...
~Rictinta~The Black Rose of Destruction~
~Aliaga Hunishal~Hopeful of Oghma~
~Myrana~
~Aliaga Hunishal~Hopeful of Oghma~
~Myrana~
Re: Realistic Drunk Echos
Or, You believe you could out-dance anyone in the realms!
(Drunken dancing = hilarity)
(Drunken dancing = hilarity)
Your punch viciously hammers a shark's abdomen.
A shark is stunned, but will probably recover.
http://www.elfonlyinn.net/d/20070925.html
A shark is stunned, but will probably recover.
http://www.elfonlyinn.net/d/20070925.html
Re: Realistic Drunk Echos
I alsways wanted to see an echo like
Your eyes begin to get a little heavy, and the world is spinning.
Command force: Sleep
Maybe this could be a failed con check or something, but it would be hilarious. Maybe have them sleep for a min or two before they can wake up. Good for thieves to stay around the taverns to pick pocket drunk people.
That way when you are watching drunk people they just collapse into a drunken sleep, could be funny.
Your eyes begin to get a little heavy, and the world is spinning.
Command force: Sleep
Maybe this could be a failed con check or something, but it would be hilarious. Maybe have them sleep for a min or two before they can wake up. Good for thieves to stay around the taverns to pick pocket drunk people.
That way when you are watching drunk people they just collapse into a drunken sleep, could be funny.
The belief in a supernatural evil is not necessary;
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes
-Tofuergus Greenroot, Gnomish Ranger
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes
-Tofuergus Greenroot, Gnomish Ranger
Re: Realistic Drunk Echos
I like that Bella! Like there could be a 50/50 chance after the room starts spinning that you either puke all over someone's shoes (like the current model) or have a forced pass out for a few minutes, before waking up suddenly and throwing up.
~Rictinta~The Black Rose of Destruction~
~Aliaga Hunishal~Hopeful of Oghma~
~Myrana~
~Aliaga Hunishal~Hopeful of Oghma~
~Myrana~
Re: Realistic Drunk Echos
I've found smoting my reaction and drinking of alcoholic beverages to be the best route. I don't think it's an issue that really needs "fixed" since it's so easily worked around. I can't imagine anyone would jump down your throat for not actually "drink"ing the alcohol when you're low level, since it seems to be based on your HP.
Re: Realistic Drunk Echos
I dunno. Just like smoting the kill after a stun instead of actually using the game to 'finish the kill' garnered the response: "the code is there, use it." How would that be any different?Kallias wrote:I've found smoting my reaction and drinking of alcoholic beverages to be the best route. I don't think it's an issue that really needs "fixed" since it's so easily worked around. I can't imagine anyone would jump down your throat for not actually "drink"ing the alcohol when you're low level, since it seems to be based on your HP.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
Re: Realistic Drunk Echos
Just like there are verb commands, you'd get awfully vanilla if you refused to s/emote just because there is already code for it. My point is that it doesn't matter. If you want to "eat" something and roleplay getting food poisoning...it doesn't matter - it doesn't affect anyone else.
Likely the reason the alcohol code hasn't been changed for all these years is precisely for that reason, it's such a small aspect of the game with such an incredibly easy work around - why even bother taking the time to change the code?
Nobody drinks one beer and throws up all over the place. It's clearly faulty code, just work around it.
I don't need drunken bar puking represented in my rpg. That is what real life is for.
Likely the reason the alcohol code hasn't been changed for all these years is precisely for that reason, it's such a small aspect of the game with such an incredibly easy work around - why even bother taking the time to change the code?
Nobody drinks one beer and throws up all over the place. It's clearly faulty code, just work around it.
I don't need drunken bar puking represented in my rpg. That is what real life is for.