New website

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Athon
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Re: New website

Post by Athon » Fri Oct 01, 2010 5:31 pm

I'm still experiencing these issues myself:

On Firefox and my Android's native browser, there is no issue.

But on IE7:

The menu at the top (Home, Play, Help, Community, Builders) are shifted over to the left so I cannot see Home. The links at the bottom of the page (board index, for example) do not work. And certain buttons, such as approving bug report posts do not work on IE 7.
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Re: New website

Post by Harroghty » Fri Oct 01, 2010 5:36 pm

I have IE7 at work and the work around for buttons in interfaces like approving, moving, or anything like that is to use the "TAB" key to get down to the radio button (e.g. "Approve" or "Yes") and then just hit enter.

Bottom buttons are still screwy.
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Re: New website

Post by Eltsac » Fri Oct 01, 2010 6:49 pm

Yes those two are on my bug list.

I have an idea where the bottom link bug comes from ... need to find a fix for it.
For the top links... still have to find out.

I don't forget them, just didn't have a lot of time the past few weeks with maternity and all :)

Will work on them from now on.

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Lysha
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Re: New website

Post by Lysha » Mon Oct 11, 2010 7:05 pm

Something I noticed today was the link for Zmud wasn't working. Just a note.
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A shark is stunned, but will probably recover.

http://www.elfonlyinn.net/d/20070925.html
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Re: New website

Post by Eltsac » Mon Oct 11, 2010 7:10 pm

That one should give me less headaches than the board pages bugs on ie :)

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Re: New website

Post by Mouat » Tue Oct 12, 2010 12:03 am

THis website is wonderbar! Great job everybody!
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Re: New website

Post by Eltsac » Sat Oct 23, 2010 9:25 pm

Mud connector ranking pix back in the community drop menu.

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Re: New website

Post by Lirith » Sun Oct 24, 2010 12:49 pm

The buttons along the bottom all seem to be working in I.E. now. Thanks El, you clever thing you.
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Re: New website

Post by Eltsac » Sun Oct 24, 2010 7:55 pm

Well I was getting out of ideas so I tested different things a little randomly :P

I'm happy if it works fine now :)

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Re: New website

Post by Lirith » Mon Oct 25, 2010 8:42 am

I need to check when I get home to be sure, but the buttons along the bottom aren't working with I.E. 8.
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Re: New website

Post by Selveem » Mon Oct 25, 2010 9:54 am

Also, at the bottom where it says "Forgotten Kingdoms <copyright symbol> , artwork by Nick Deligaris" - Nick's name is a link, it makes the text extremely dark so it can't really be seen easily. I wouldn't want him to notice and feel unappreciated for allowing us to use his artwork. <3
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Re: New website

Post by Raona » Thu Oct 28, 2010 2:39 am

I never even noticed these before, let alone used them, but there's a color code applied to messages in one's inbox - and currently, all the colors are an identical dark brown. If you fiddle with colors for the links, you may want to tweak those as well.

Let me add that you have done wonderful work with the site, it really looks great, unique, and inviting now!
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Re: New website

Post by Eltsac » Thu Oct 28, 2010 8:09 am

Thank you. I will add that to my todo.

I'm sorry it takes time to make changes on the board, it's not as fast as general changes on the website.

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Re: New website

Post by Brar » Fri Nov 05, 2010 2:54 pm

I wonder if we should not change the "Use forgottenkingdoms.org 4000 to connect!" from the Forum to "Use In-Game Forum commands to activate your forum account"
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Re: New website

Post by Eltsac » Fri Nov 05, 2010 3:54 pm

*poke Mask*

yours to do ;)

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Re: New website

Post by Raona » Fri Nov 12, 2010 3:13 pm

Not sure how/if this used to work, but currently enumerated lists still show with the spiffy graphic bullet point. That is,

Code: Select all

[list=A][*]Item1[*]Item2[/list]
Yields
  1. Item1
  2. Item2
and looks identical to

Code: Select all

[list][*]Item1[*]Item2[/list]
while one would expect
A) Item1
B) Item2

Using different enumerations does allow (indeed, is required for) nested lists, though, so that's not broken.
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Re: New website

Post by Athon » Thu Feb 03, 2011 6:40 am

Just an FYI:

The link to download Zmud32 is broken on the website.
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