Turn Undead Not working for Evil Alignment

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Gwain
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Turn Undead Not working for Evil Alignment

Post by Gwain » Thu Jun 09, 2011 5:53 pm

It was reported to me that turn undead is not working for evil clerics, that they get 'huh' as a response when they try. It was tested on around three clerics with evil alignment. I can confirm that it still works with neutral clerics as I tested it with a fail response. The invoke command does not work for it either.
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Re: Turn Undead Not working for Evil Alignment

Post by Raona » Fri Jun 10, 2011 10:30 am

I just got TURN to work on the testport with a Cleric of Beshaba - perhaps this has already been patched up, or it is only certain faiths? If others are getting a "huh" when attempting to use TURN, please report here the Level, Class, and Deity indicated on your SCORE sheet. Also confirm that your skill level in turn undead is more than not known. Thanks!
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Re: Turn Undead Not working for Evil Alignment

Post by Zorinar » Sat Jun 11, 2011 3:01 am

I made a previous post about turn undead being broken for evil clerics a while back. Basically, when I gain control of an undead, I am unable to use the "N" or "north" command. I tested this out about one month ago and it was still the case. If/when Turn undead for evils gets fixed, please please also look into this issue.
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Re: Turn Undead Not working for Evil Alignment

Post by Llanthyr » Sat Jun 11, 2011 5:23 am

"Turn" does not work -> replies with "Huh?", neither does "invoke turn target" or "invoke 'turn undead' target" -> replies with "You can't do that.". Just a fun jab at you, Raona, you aren't really asking for class are you? :wink: So far, I've reconfirmed it on a level 50 cleric of Loviatar. I have some other clerics whom I haven't double confirmed it on yet.
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Re: Turn Undead Not working for Evil Alignment

Post by Raona » Sat Jun 11, 2011 9:57 am

Sorry kids, I'm stumped here. On the testport, I can use turn on a level 50 Cleric of Loviatar, no problem, even if his favour level is set to damned and he drops his holy symbol. I'm at a loss as to why you are getting a "Huh?". What killmode do you have set?

Also, with a horde of dominated undead (seems one is no longer limited to 2!) I had no trouble going north.

I'm white as a morning lily and don't have any evil priests on the game port - if you are reading this and you do, please try typing just TURN and report here. Llanthyr, you are correct, I really want guild, but I'm not sure everyone would know what I mean by that. If you try this but don't want to report that information publicly, please PM me instead. Thanks...we'll figure this out yet!
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Re: Turn Undead Not working for Evil Alignment

Post by Raona » Sat Jun 11, 2011 11:04 am

Aha! Some further, more intrusive probing suggests that the problem is some faith cleric guilds are missing the Turn Undead skill.

Here's what it looks like:

These faiths currently have turn undead as a skill and should be able to TURN: Tymora, Tempus, Sune, Oghma, Kelemvor (thank goodness!), Gruumsh, and Shar

It looks as though all the others are missing the skill, and will need it added before they work again! I didn't notice this because I granted the skill to my test PC, which overrides whether the guild has it or not...so a big thank-you to Llanthyr for helping to figure it out. I think Mask may have had to create variations on the skill in order to have different alignments do different things, and I suspect something may have gone funny there.

I've put in fixing this as a top-priority bug, # 894

Thanks to everyone who helped with reporting and troubleshooting on this one!
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Re: Turn Undead Not working for Evil Alignment

Post by Zorinar » Sat Jun 11, 2011 7:42 pm

My Talonite priest has no problem turning undead, he just cant move north after he gets them.
I will be happy to demonstrate this in the presence of staff anytime.
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Re: Turn Undead Not working for Evil Alignment

Post by Raona » Fri Jun 17, 2011 11:38 am

Zorinar wrote:My Talonite priest has no problem turning undead, he just cant move north after he gets them.
I will be happy to demonstrate this in the presence of staff anytime.
I'll try to have someone take you up on that...I can't reproduce it myself.

Further follow-up on your posting specific to this problem (I'm just catching up on that set of bugs now).
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Re: Turn Undead Not working for Evil Alignment

Post by Raona » Thu Aug 11, 2011 9:58 am

Raona wrote:Aha! Some further, more intrusive probing suggests that the problem is some faith cleric guilds are missing the Turn Undead skill.

Here's what it looks like:

These faiths currently have turn undead as a skill and should be able to TURN: Tymora, Tempus, Sune, Oghma, Kelemvor (thank goodness!), Gruumsh, and Shar

It looks as though all the others are missing the skill, and will need it added before they work again! I didn't notice this because I granted the skill to my test PC, which overrides whether the guild has it or not...so a big thank-you to Llanthyr for helping to figure it out. I think Mask may have had to create variations on the skill in order to have different alignments do different things, and I suspect something may have gone funny there.

I've put in fixing this as a top-priority bug, # 894

Thanks to everyone who helped with reporting and troubleshooting on this one!
This aspect of this problem has now been fixed. Clerics of all faiths should now find they can "get their turn on."

If anyone is still experiencing oddities with evil turning, however, please report here afresh.
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