Raona wrote:These logs are with CONFIG -GAG, yes?
Absolutely! I usually play with the gag on to cut down on screen spam, but I started noticing that I was getting hit more than once per round. I turn off the gag, and there's all those attacks; many of them miss, but enough hit to make these guys rough. That very first quadruple surprise attack I reported
might have had the gag on, but the rest
definitely did
not.
Let me also add that I was actively watching these attacks go through, and those multiple spider attacks all happen at the same time. I feel strongly that they are occuring in the same round, not just because of the order visible in the logs but because I've watched the timing of them, too.
I'll try to help with the other thoughts, as well...
Brar wrote:What weapon were you using and what is your weapons skill levels?
I'm pretty sure I was using "a tiny dagger." I usually use a spear, but I need a hand free for a light source.
It counts as a short blade or thrown projectile, and I am novice and amateur respectively.
Brar wrote:Could it be that you have a very low weapon skill and when the check fails you simply do not attack?
It is only a supposition however and nothing concrete.
I'm not completely certain of how FK handles many of its combat mechanics, so I'm kind of guessing, too. However, I never got the impression that a check was required in order to perform your first attack in the same way that second, third, etc. attacks work. I think the weapon skill gets applied to the attack roll and that you cannot fail to
make that first attack, you can only fail to
hit.
Now, if you
can fail to make an attack and do so several times in a row, that could explain the appearance of the logs. That said, as I mentioned earlier in this pose (I should have said it sooner), I watched the attacks occur, and they all happened at once in the same rounds. I promise!
Raona wrote:Sure enough, something is funny here. I tried it with a level 1 PC. This spider should be doing 1d3+2 against such a little guy, as best I can read its coding, but it was regularly doling out more than that, twice that and more...on rolls of 16 or higher. Perhaps it has a crazy critical threat range, or poison written into the race file? It did 28 damage on a roll of 20, once! Perhaps because the spider is size gargantuan and the my test PC was size small? Should that matter to damage done?
I'll start by saying I'm going off of D&D knowledge here, so if FK works differently, please forgive my ignorance.
A spider should
never be able to crit on a roll of 16. Actually, no one can, not without the Improved Critical feat, and vermin (such as spiders) aren't supposed to get feats at all. The highest crit range any weapon can have without that feat is 18-20, but spiders shouldn't get that, either, since they're not wielding scimitars or rapiers. See...
SRD wrote:Unless otherwise noted, a natural weapon threatens a critical hit on a natural attack roll of 20.
...and spiders don't have a note saying otherwise. Actually, a range of 16-20 isn't even a
possibility, with
or without the feat... I'm going to stop getting caught up on the crit part now.
My point is that 16 shouldn't be some kind of magic number here. If the damage is kicking up past that point, then something's fishy.
Raona wrote:However, I did not see the spider get multiple attacks in a round, with no corresponding counterattack...there would sometimes be two spider attacks in a row, when it went last in one round then first in the next, but that was it. I still can't reproduce your reported situation, in which the spider is clearly getting more attacks than you are.
Does the initiative change up each round like that? Can the spidey lose initiative one round, then win it the next, resulting in two attacks in a row before you get to go? If so, I've never known, but that still can't explain the triple and quadruple attacks without the spider getting more than one attack per round.
Raona wrote:Changing this to confirmed, but it will take a while to sort out where in all of the possible places the problem(s) actually lies (hard, race, or area code). Thanks for following up with additional information, it's a big help! If you can confirm your logs are with GAG off, I'll try harder to reproduce the multiple attack aspect.
I try, you know!
If you'd like the complete logs, you know you can get me on IM. Also, if someone wants to watch while I get multiattacked, I'll dance for you, just so long as you don't let me get killed by the super spiders.
Believe it or not, my current D&D character actually has these guys beat. He Shapeshifts into a bear, uses a spell to get an extra two arms, then goes to town with his bite, four claws, and two rakes, all with Improved Critical. Vicious!