Zombie DR bug?

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Athon
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Zombie DR bug?

Post by Athon » Wed Oct 19, 2011 9:01 pm

Code: Select all

Your strike bounces off a half-decayed parishioner!
To the best of my knowledge, these should be coded as human zombies, with a DR slashing/5 and an AC of only 11 (-1 Dex, +2 natural). I was wearing a mace at the time.

For the record, I was killing goblins (AC 15) no problem.

Source: http://www.d20srd.org/srd/monsters/zombie.htm
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Brar
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Re: Zombie DR bug?

Post by Brar » Wed Oct 19, 2011 9:57 pm

What is the bug here?

You are wearing a mace and it's DR is only bypass by slashing...
I fail to see a probleme here.
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Athon
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Re: Zombie DR bug?

Post by Athon » Wed Oct 19, 2011 9:58 pm

Whoops. Brain fart. Thought only slashing was reduced. My bad.
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Keltorn
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Re: Zombie DR bug?

Post by Keltorn » Thu Oct 20, 2011 5:28 am

It's a very easy mistake to make, confusing what the word after the slash represents. So easy that it has been made by D&D's authors on occasion (they even called it a brain fart). It looks like the DR for zombies is supposed to be beaten by slashing as adventures must cut away the piles of flesh that make up a zombie, so this should be working just fine.
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Re: Zombie DR bug?

Post by Athon » Thu Oct 20, 2011 5:48 am

Keltorn wrote:It's a very easy mistake to make, confusing what the word after the slash represents. So easy that it has been made by D&D's authors on occasion (they even called it a brain fart). It looks like the DR for zombies is supposed to be beaten by slashing as adventures must cut away the piles of flesh that make up a zombie, so this should be working just fine.
I'm just disappointed in that I knew this and I still made the blunder. Long day of work.
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