More helpfile errors

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Athon
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Re: More helpfile errors

Post by Athon » Mon Oct 04, 2010 9:40 pm

Before I approve this:

I just tested teach and it appeared to only require 12 int/wis/cha in order to do such. Can anyone else verify that this is accurate?
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Re: More helpfile errors

Post by Raona » Fri Oct 08, 2010 11:04 am

Athon wrote:Before I approve this:

I just tested teach and it appeared to only require 12 int/wis/cha in order to do such. Can anyone else verify that this is accurate?
Good catch, Athon! Confirmed, 12 in each is the minimum requirement. Updated helpfile to reflect that.
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Re: More helpfile errors

Post by Selveem » Fri Oct 08, 2010 9:26 pm

Do scholar feats still require exceptionally high stats to train and use them?
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Re: More helpfile errors

Post by Nysan » Sat Nov 27, 2010 1:10 am

Not help files, but help file related...

In the how-to threads on the forums, the 'how to follow a coded deity" (note at bottom of post), "how to follow an uncoded deity" (note at bottom of post), and "adoptions" (top of post) stickies still list application email address instead of the application forum.

Also, in the publication section, it lists LANG_DROW as a language example, should be LANG_DARKSPEAK. :wink:
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Re: More helpfile errors

Post by Raona » Thu Dec 02, 2010 12:13 pm

Selveem wrote:Do scholar feats still require exceptionally high stats to train and use them?
The SCHOLAR helpfile is up-to-date with stat requirements, and I wouldn't call those requirements exceptionally high, for a scholar. (Maybe that's because I'm a stuck-up academic, er, scholar, IRL, though.)
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Re: More helpfile errors

Post by Raona » Thu Dec 02, 2010 12:22 pm

Nysan wrote:Not help files, but help file related...

In the how-to threads on the forums, the 'how to follow a coded deity" (note at bottom of post), "how to follow an uncoded deity" (note at bottom of post), and "adoptions" (top of post) stickies still list application email address instead of the application forum.

Also, in the publication section, it lists LANG_DROW as a language example, should be LANG_DARKSPEAK. :wink:
Thanks for pointing these out! They have now been fixed.
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Re: More helpfile errors

Post by Anguin » Sun Jan 09, 2011 1:35 pm

From the help file on Deluxe Wedding Packages:

"You must prove PC priest for the ceremony."

'Prove' should be 'provide'.
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Re: More helpfile errors

Post by Anguin » Thu Jan 13, 2011 10:33 pm

Wind Walk

Transmutation [Air]
Range: Touch
Target: Defensive
Syntax: cast 'wind walk' <target>

You alter the substance of your body to a cloudlike vapor and move through
the air at great speed. Wind walkers are not invisible but rather appear
misty and translucent.
It was a surprise to me that if I just cast 'wind walk', it will affect everyone in the group. Could this detail be included in the help file?
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Re: More helpfile errors

Post by Anguin » Thu Jan 27, 2011 1:02 pm

Silence
=======
Illusion (Glamer)
Range: Close
Target: Noncombat
Syntax: cast 'silence' <target>

This spell when cast on another prevents them from speaking at all, which
includes any verbal components needed for casting some spells. The silent
spell feat can be used to cast spells while under the effects of silence.
Silence seems to work just fine in combat. (Log below)


A crazy-haired gnome bandit is here.
You sidestep a crazy-haired gnome bandit's piercing attack.

<100%hp 92m 99%mv> Unable to apply 'extend spell' as that would require a level 3 slot.
You begin to chant.

<100%hp 92m 99%mv>
You sidestep a crazy-haired gnome bandit's piercing attack.

<100%hp 92m 99%mv>
Your pierce tears a gaping wound into a crazy-haired gnome bandit's abdomen.
a crazy-haired gnome bandit is badly bruised.

<100%hp 92m 99%mv>
Your spell silences a crazy-haired gnome bandit.
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Re: More helpfile errors

Post by Selveem » Thu Jan 27, 2011 4:45 pm

Means the spell isn't aggressive. If you cast it at an NPC who doesn't attack on sight or via delay prog, they won't suddenly respond with violence like they would if you cast magic missile or cause critical.
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Re: More helpfile errors

Post by Anguin » Thu Jan 27, 2011 7:44 pm

Selveem wrote:Means the spell isn't aggressive. If you cast it at an NPC who doesn't attack on sight or via delay prog, they won't suddenly respond with violence like they would if you cast magic missile or cause critical.
Oh.

Never mind, then!
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Re: More helpfile errors

Post by Jaenoic » Wed Feb 16, 2011 11:38 pm

Under 'Help AC'
3. Armour
-As you would expect, the heavier the armour that you wear about your character, the
more protected your character will be from harm, however all of that extra weight
hinder your ability to dodge
, as well.
Highlighted portion should read "however all of that extra weight will hinder your ability to dodge".
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Re: More helpfile errors

Post by Harroghty » Wed Feb 16, 2011 11:43 pm

Fixed.
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Re: More helpfile errors

Post by Raona » Sat Oct 29, 2011 12:14 pm

Anguin wrote:From the help file on Deluxe Wedding Packages:

"You must prove PC priest for the ceremony."

'Prove' should be 'provide'.
I think this helpfile is now moot, but it still exists, so I fixed the typo. Thanks for reporting it!

I think all reported errors in this post are now taken care of - please reply with more as you find them!
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Re: More helpfile errors

Post by Mele » Sat Oct 29, 2011 6:14 pm

It's moot, we should get rid of that one.
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Re: More helpfile errors

Post by Raona » Sat Oct 29, 2011 7:21 pm

Mele wrote:It's moot, we should get rid of that one.
Right-o, set those all to moot! (Level 99 = deleted)
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Re: More helpfile errors

Post by Aldren » Sat Nov 26, 2011 8:02 am

The help file for "Greater weapon specialisation" states the following:



You may advance to the next level.
Greater Weapon Specialisation Feat
==================================
Syntax: Automatic

Prerequisites: Weapon Specialisation, membership in the Fighter's Guild

As a fighter you have reached the pinnacle of efficiency with a weapon type.
When you have taken this feat, you will gain a bonus equal to the weapon
specialisation feat that adds on top of your damage rolls. This effectively gives
you the bonus of weapon specialisation twice.

* This feat is exclusive to members of the fighter's guild

(A) Fighter Bonus Feats (B) Weapon Specialisation

However, upon trying to train said greater weapon specialisation feat, I received the following echo:

You must be at least a master in 'awesomeswords+1' before you can learn 'greater weapon specialisation' for 'awesomeswords+1' from Scooby Doo.

The names and skills have been changed to protect the innocent.
"He served, but found no pride in service. He fought, but took no joy in victory. He drank, to drown his pain in a sea of wine... ...It was hate that drove him. Though he committed many sins, he never sought forgiveness."
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Re: More helpfile errors

Post by Raona » Sat Dec 03, 2011 8:31 pm

Thanks for reporting this! Bellayana's player has updated the helpfile to address it.
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Re: More helpfile errors

Post by Anguin » Mon Feb 27, 2012 9:27 pm

Strictly speaking, this is not an error. More of an omission. Could we get the help file for 'Weapon Finesse' updated to include the level it becomes available? It's not available at first level.
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Re: More helpfile errors

Post by Anguin » Thu Mar 01, 2012 2:17 pm

I just noticed that 'sickle' is included in the help file for polearms. I'm sure this is an error. Sickles are short blades.
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