Its a new world...a scary new world.

For the discussion of general topics about the game.
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Andreas
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Re: Its a new world...a scary new world.

Post by Andreas » Mon Feb 22, 2016 11:36 pm

Harroghty wrote:There's now an annex of the Corpse Conservatory across from the Snookery on Selduth Street. Further, Loic will remind young PCs if they have a corpse in storage or not.
Excellent! I've found bodies in Rat Hill and taken them to the Corpse Conservatory so having one on Selduth Street and having Loic tell people if they have a body in there is very helpful.
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Aishe
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Re: Its a new world...a scary new world.

Post by Aishe » Tue Feb 23, 2016 12:54 am

Harroghty wrote:There's now an annex of the Corpse Conservatory across from the Snookery on Selduth Street. Further, Loic will remind young PCs if they have a corpse in storage or not.
This is brilliant!
Obstacles are those dreadful things you see when you take your eyes off your goal.
Yemin
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Re: Its a new world...a scary new world.

Post by Yemin » Sat Mar 05, 2016 10:52 pm

Just a thought. Might it be useful to have an echo surrounding the use of torches and lanterns. something to let PCs know that when not worn these items don't run out as you premusedly dowse / put them out and in turn light them when worn / held.

Wear lantern belt
You wear a tin lantern on your belt
You spark the lantern to a low flame.

Rem lantern
You stop using a tin lantern
You pinch the wick out, saving the oil for later.

Ditto for torches

Also, I don't believe bring command is working at the conservatory annex
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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