Eh, my main peeve is having to get imm support or imm approval on a background or even an imm levelling you or something before you can level past a certain stage.
That in and of itself can be slow depending on your time zone, and I would think the staff has enough on their hands without such and I wouldnt be wanting for them to take out of their time that could be spent improving the game to have to deal with such issues.
Weapon Specialization and GM Skills
Yes, agreeing with Glim. That would put too much stress on the moderators and staff. Sure it is a neat idea, but not at all worth the time. There are so many charaters in the game it would take forever.
((adding something))
Also as Sharni stated before, alot of good rp come along with fighting mobs and such. Going on adventures to kill things are what some faiths are about. But eventually along with the fighting comes the leveling, which you can choose to or not to do. Another way to look at it is, when you level it is like getting stronger.
((adding something))
Also as Sharni stated before, alot of good rp come along with fighting mobs and such. Going on adventures to kill things are what some faiths are about. But eventually along with the fighting comes the leveling, which you can choose to or not to do. Another way to look at it is, when you level it is like getting stronger.
Autumn is a second spring where every leaf has its turn to be a flower.
- Albert Camus
- Albert Camus