Wrong corpse animated?

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Brodnur
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Wrong corpse animated?

Post by Brodnur » Mon Jul 19, 2010 3:50 am

Hiya, was playing around with my necromancer, at the slain merchant's site near Arabel. For RP purposes, tried to animate the slain goblin corpse, for questioning, and instead, it animated the cart-horse's corpse, which then turned out to be Puff, a male dragon. I Asked, and one of the Imms stepped in and took removed it for me, and asked that I bug report it.
It was in my group as a minion, and when I used the Con command, it showed this.

The animated corpse of Puff is far more experienced than you!
It would take a bit of luck...
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Lathlain
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Re: Wrong corpse animated?

Post by Lathlain » Mon Jul 19, 2010 2:50 pm

This wasn't a bug as such - simply the result of a generic corpse being animated. Whoever had planted those corpses in the first place must've renamed the basic corpse vnum, which would do the trick!

Thanks for the intel, though.
"This is General Lath'lain Dy'nesir, of the Ebon Spur. Walking Murder surrounded by a thin veneer of civility."
-Miriel
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