construct armour
construct armour
construct armour waist skin hide
the superior-grade skin of a Palace Guard (perfect)
You must have leather as a raw material to make {30}a {30}hide girtle.
shows the colour code.. not the actual colour
the superior-grade skin of a Palace Guard (perfect)
You must have leather as a raw material to make {30}a {30}hide girtle.
shows the colour code.. not the actual colour
- Raona
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Re: construct armour
Could you please be more specific about what the bug is here? Is it the color code?
Re: construct armour
I believe that he is saying that he sees:
{30}a {30}hide girtle
instead of
a hide girtle
{30}a {30}hide girtle
instead of
a hide girtle
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
Re: construct armour
Sorry, But yes that is correct. Its in the standard grey instead of brown.Cret wrote: shows the colour code.. not the actual colour
- Raona
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Re: construct armour
Hmmm. Can't reproduce. May already be fixed? I get the brown color I should be getting.
Thanks for the clarification!
Thanks for the clarification!
Re: construct armour
Though I must ask. Hide must be tanned now? Before being made? So leather and hide armour, both stem from tanned leather?
- Raona
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Re: construct armour
That's a valid point, I think. Hide armour should be made from untanned skins, yeah? Anyone know for sure?
Re: construct armour
Not sure how this process has worked, but it would be sensible that you would want to tan the skin (or boil) the skin prior to making armor out of it. It would not be very good protection otherwise.
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
Re: construct armour
command: construct armour body tann
You must have metal as a raw material to make a none cuirass.
This needs to check for an imput of a armourtype. Needs to echo:
'What armor type are you trying to make?
Syntax: construct armour <location> <material> <armortype> [size] [masterwork]
"
You must have metal as a raw material to make a none cuirass.
This needs to check for an imput of a armourtype. Needs to echo:
'What armor type are you trying to make?
Syntax: construct armour <location> <material> <armortype> [size] [masterwork]
"