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Masterwork leatherworking

Posted: Thu Sep 02, 2010 6:07 am
by Aldren
I have a question regarding masterwork leatherworking.

1. Aldren is grandmaster tanning.
While tanning any skins, no matter the quality, from worthless to outstanding, the resulting tanned skin is always of worthless or low quality.

2. Aldren is grandmaster with leatherworking. He can only construct hide, leather, and studded leather armour. If, however, I attempt the syntax: Syntax: construct armour <location> <material> <armortype> [size] [masterwork]
for any of these armours, no matter the quality of the tanned hide (again, all I can get is low for the best case scenario tan), I receive the following error:

You are not skilled enough to make masterwork armour.


Am I missing something?

Confused.

Re: Masterwork leatherworking

Posted: Fri Sep 10, 2010 10:32 am
by Raona
On the testport, with a GM in slice, tan, and leatherworking, I killed, sliced, and tanned the skins of 20 boars. I got
( 4) (82) the outstanding-grade skin of a hairy wild boar (perfect)
( 3) (82) the superior-grade skin of a hairy wild boar (perfect)
( 6) (82) the low-grade skin of a hairy wild boar (perfect)
( 3) (82) the average-grade skin of a hairy wild boar (perfect)
( 4) (82) the high-grade skin of a hairy wild boar (perfect)
after slicing, and
( 4) (83) the average-grade tanned hide of a hairy wild boar (perfect)
(11) (83) the low-grade tanned hide of a hairy wild boar (perfect)
( 3) (83) the high-grade tanned hide of a hairy wild boar (perfect)
(83) the superior-grade tanned hide of a hairy wild boar (perfect)
(83) the outstanding-grade tanned hide of a hairy wild boar (perfect)

This does look biased toward low-grade skins, but I can not reproduce getting only low-grade skins.

Has anyone else used the tanning skill recently? Did you get any skins better than low-grade?

That aside, even, do the results above seem too low for a master of everything?


On the leatherworking front, I think there is a problem: It is checking against armourworking skill for whether you can make masterwork armour, even if you are making leather armour that should employ the leatherworking skill. I'll add this to the craft thread, so I can keep this one focused on tanning.

Re: Masterwork leatherworking

Posted: Fri Sep 10, 2010 5:05 pm
by Nysan
Tanning looks to have the same diminished returns as mining/smelting does. Even old Gilain gets low/average quality ore/ingots as a majority.

Does tanning have a re-tan feature, like smelting does, that allows you to roll the dice to upgrade quality through reworking? It takes some of the sting out of mining/smelting's low returns.