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New command for order: flee
Posted: Mon Sep 06, 2010 12:02 am
by Selveem
This' been annoying me quite a while. When you have a minion and get into an encounter that you need to not be in, your minions cannot be ordered to flee. Perhaps there _is_ a way to force them to flee, but flee does not appear to be it.
I propose being able to order your minions to flee.
Re: New command for order: flee
Posted: Mon Sep 06, 2010 1:12 am
by Maybel
I promote forcing your mount/minion to flee when you do
Re: New command for order: flee
Posted: Mon Sep 06, 2010 3:30 am
by Selveem
Agreed, that would be optimal, but flee command has a percentage chance to fail.
What if you fled and your minions were unable to?
Re: New command for order: flee
Posted: Mon Sep 06, 2010 8:34 pm
by Maybel
Selveem wrote:What if you fled and your minions were unable to?
That is true, but what was in my mine, was force the minion to follow you when you flee, disengage from combat and just be forced to follow you. Else when your mount/minion flees one way, and you the other.
Re: New command for order: flee
Posted: Mon Sep 06, 2010 9:27 pm
by Xryon
Currently, quite a few pet/minion mobs are set to follow you, no matter what. I imagine it wouldnt be terribly difficult to modify that code to check for your character to flee, which would trigger the "pet" to flee (repeatedly, if need be) and then link up with you.