Turn Undead w/ Player-Owned Undead:

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Selveem
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Turn Undead w/ Player-Owned Undead:

Post by Selveem » Sun Apr 03, 2011 8:16 pm

Could we get an echo about using Turn Undead on a PC's controlled Undead?

I used Turn Undead on a greyish skeleton I had thought wandered outside of Feebovs as it was standing on the road unattended. I didn't realize I was on stun so it stunned instead of killed it. I turned off killmode stun and tried to kill it and I got the response: You must MURDER a charmed creature.

Had I known it was player-owned I would have ignored it even though it's unattended.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
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Zasheir
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Re: Turn Undead w/ Player-Owned Undead:

Post by Zasheir » Mon Apr 04, 2011 4:41 pm

Actually, I think you've misinterpreted what happened. When using killmode stun, a turn attempt can actually let you take control of your undead target. When you tried to kill it after your turn attempt, it told you you have to murder it because it's your minion. I went and reenacted the situation on a completely unclaimed skeleton.
Your killmode is: stun
You realise a greyish skeleton is close to dying and pull your blow.
Waves of your faith crash over a greyish skeleton.
A greyish skeleton is stunned, but will probably recover.
A greyish skeleton now follows you.
Your killmode is: kill
You must MURDER a charmed creature.
The reason you didn't get a special echo when you tried to turn that skeleton is because it wasn't charmed until you did so.
"Every time I almost die
______I feel so alive.
Why would I ever want
____to be more careful?"
Selveem
Sword Grand Master
Sword Grand Master
Posts: 2541
Joined: Mon Jan 15, 2007 10:38 am

Re: Turn Undead w/ Player-Owned Undead:

Post by Selveem » Mon Apr 04, 2011 8:17 pm

Ah, good point. I forget even though I'm good aligned that they can be rebuked. Thanks for pointing it out.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
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