AFK gives away invis

Reports on bugs, and questions on if something is a bug.
Post Reply
User avatar
Raona
Staff
Staff
Posts: 4944
Joined: Fri Aug 19, 2005 3:40 pm
Location: Waterdeep - Halls of Justice
Contact:

AFK gives away invis

Post by Raona » Sun Mar 04, 2012 11:40 am

Someone was invisible and AFK. When they returned, I saw the echo
Someone is no longer AFK.

This needs to be gagged, methinks.

Does this happen in other, similar cases? (Other Someone echoes?)
User avatar
Dovan
Sword Grand Master
Sword Grand Master
Posts: 262
Joined: Mon Mar 24, 2008 2:03 am
Location: Indianapolis, IN
Contact:

Re: AFK gives away invis

Post by Dovan » Sun Mar 04, 2012 12:32 pm

When they quit I believe.
"One life; Win or lose it's all a bet,
One chance; Don't show fear and do not forget" -Simon's Symphony

-Dovan, Burning Blade of Luck
User avatar
Gwain
Sword Grand Master
Sword Grand Master
Posts: 2354
Joined: Tue Nov 01, 2005 9:25 pm
Location: Waterdeep

Re: AFK gives away invis

Post by Gwain » Sun Mar 04, 2012 12:51 pm

Outside the plinth now and then you can hear "Someone walks in the distance" or in some directions. It happens randomly. Possibly because of a nearby mobile depot or the mobiles walking around in the plinth.
Justice is not neccesarily honourable, it is a tolerable business, in essence you tolerate honour until it impedes justice, then you do what is right.

Spelling is not necessarily correct :)
User avatar
Harroghty
Staff
Staff
Posts: 9695
Joined: Tue Jul 27, 2004 5:38 pm

Re: AFK gives away invis

Post by Harroghty » Sun Mar 04, 2012 4:04 pm

When in the room "A Balcony on The Plinth" you will hear "Someone..." echoes because of the way that room is coded. That room, and others like it, are coded with exits that you are only able to look through in order to provide the sense that you are in fact somewhere high up and can look around. It's unrelated to issues with invisibility.
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
User avatar
Gwain
Sword Grand Master
Sword Grand Master
Posts: 2354
Joined: Tue Nov 01, 2005 9:25 pm
Location: Waterdeep

Re: AFK gives away invis

Post by Gwain » Sun Mar 04, 2012 4:59 pm

That makes sense. I never suspected the balcony based on the echoes, it sounded like someone invis or hidden walking nearby. This is more for suggestions, but with all the wandering mobiles in the Plinth, would it be a bad idea to bar them from the balcony. I've been there about three times out on the street and at some intervals been spammed with hearing their steps. Its not a huge issue, now that its been explained, but its something to think about.
Justice is not neccesarily honourable, it is a tolerable business, in essence you tolerate honour until it impedes justice, then you do what is right.

Spelling is not necessarily correct :)
Post Reply