Signature Weapon
Posted: Thu Apr 05, 2012 8:48 pm
I was looking through some homebrew feats and I found this:
As it is I am not sure of it's usefulness in this form, however I do like the idea of binding a weapon to you. As you master a certain weapon, as you take the appropriate focus and specialization feats, you gain some sort of bond and bonus to this weapon you've carried so long and know so well? Either taking a feat where you gain a bonus for using a specific weapon item, ie your signature weapon rather than just a bonus on type. Some games also feature a 'binding' of items, where they are more beneficial, but only you can use the item and it can never be sold thereafter. Is this interesting enough to warrant a permutation of it, or should it be left for RP or application?
Code: Select all
Signature Weapon (General)
Your skill with a particular weapon is legendary.
Prerequisite: Weapon Focus, Improved Critical.
Benefit: When you choose this feat, choose a weapon for which you have the weapon focus feat. This weapon is now your Signature Weapon. You receive a +1 to all attack and damage rolls while using this weapon. Weapon Specialisation supersedes this feat. The attack bonus stacks with Weapon Focus.
Special: Unlike other weapon-oriented feats, you may only choose this feat once.