I have had a particular issue with two of my characters, one just came up recently. Pok and Daleron are having the same issue with room descriptions showing up highlighted. The entire descriptions will appear with white/yellow text with a blue background. This is usually the case when wandering in wilderness areas or while inside of homes/taverns/indoors. Also while looking inside of containers while this colour anomaly is occurring, all items appear as a single, random color. I.E All items in a pack/bag show up with green/blue/red text.
While inside of cities ( on the city streets) all colors show up normally except when entering homes/inns/shops at which point the background of the text becomes highlighted again. The VT100 interface ( Maps, Character model, Names, Items in the room, Health, Magic, Stamina ) remains completely unaffected at all times and appears normally. I tried toggling VT100 to OFF, and then back on with no change. This issue *only* affects two characters, Daleron and Pok. Pok has had this issue since character creation and Daleron recently caught this bug a couple of hours ago just before a code update. I am currently using FANG however this issue does occur while I use zMud 3.62 as well. Any solutions would be much appreciated. <3 <3 <3!!
Room descriptions - Highlighted text and randomized colors.
Room descriptions - Highlighted text and randomized colors.
Wise men, when in doubt whether to speak or to keep quiet, give themselves the benefit of the doubt, and remain silent. - Napoleon Hill
Re: Room descriptions - Highlighted text and randomized colo
Did you recently polymorph into a creature with darkvision?
"A man may die yet still endure if his work enters the greater work, for time is carried upon a current of forgotten deeds, and events of great moment are but the culmination of a single carefully placed thought." - Chime of Eons
Re: Room descriptions - Highlighted text and randomized colo
I've seen this in Skullport in the area before the gorge. Rooms with dark green and light green at random.
Justice is not neccesarily honourable, it is a tolerable business, in essence you tolerate honour until it impedes justice, then you do what is right.
Spelling is not necessarily correct
Spelling is not necessarily correct
Re: Room descriptions - Highlighted text and randomized colo
This kind of things happens a lot when using Fang or the Facebook connector. Never had it happen in zmud though.
Counting bodies like sheep...to the rhythm of the war drums. ~~~ Maynard
Re: Room descriptions - Highlighted text and randomized colo
I think I was mistaken now that I realize it, my char would have probably been under the affects of darkvision, so everything was monochromatic.
Justice is not neccesarily honourable, it is a tolerable business, in essence you tolerate honour until it impedes justice, then you do what is right.
Spelling is not necessarily correct
Spelling is not necessarily correct