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Blidgenstone Maze Miner
Posted: Tue Jul 10, 2012 8:44 pm
by Orplar
This short male gnome looks completely at ease as he makes
his way through the tunnels of the Underdark. With pale, grey
skin and hands and feet roughened and calloused by a lifetime
of work among the rocks and stones, this creature is obviously
quite strong and sturdy despite his height of three feet. His
eyes glow a dull red with the characteristic glare of infra-
vision.
A svirfneblin miner is in perfect health.
a svirfneblin miner is using:
<worn as symbol> a holy symbol of Callarduran Smoothhands (perfect)
<worn as armour> steel banded mail
<left hand> a silver-crested steel buckler (perfect)
<right hand> a silvery steel pick (perfect)
<both hands> a double-headed blacksteel warhammer (perfect)
O_O quadrupple wielding?
Re: Blidgenstone Maze Miner
Posted: Tue Jul 10, 2012 8:52 pm
by Atraos
Some of the kobolds triple wield. Spears and a sword.
Re: Blidgenstone Maze Miner
Posted: Tue Jul 10, 2012 9:37 pm
by Harroghty
This is the result of a hard code change that apparently still needs some kinks worked out. Thanks for pointing it out.
Re: Blidgenstone Maze Miner
Posted: Tue Jul 10, 2012 11:09 pm
by Orplar
Of course! Ill keep my eyes peeled for others!
Re: Blidgenstone Maze Miner
Posted: Tue Jul 10, 2012 11:11 pm
by Pakur
"This short male gnome looks completely at ease as he makes
his way through the tunnels of the Underdark."
I can see why he's so at ease..
Old man in Westgate sewers no room in inventory.
Posted: Wed Jul 11, 2012 10:09 pm
by Gwain
The old man in the Westgate Sewer is carrying too many items to be able to accept the items. I tried asking to see if anyone could clear him, then realized that the items would be back the next copy over and closed the question. He's carrying in his inventory extras of the weapon and shield he is currently wielding.
Full hands, sad times
Posted: Thu Jul 12, 2012 1:09 am
by Tarven
Seems like every quest mob I've come across today that requires you give them something has full hands. At least one stable-master as well. I think I preferred the clutter on the ground. <.<
Re: Old man in Westgate sewers no room in inventory.
Posted: Thu Jul 12, 2012 2:26 am
by Harroghty
The problem appears to be that mobiles equipped with weapons have not only their weapons, but duplicate sets in their inventory.
Melchin is in perfect health.
Melchin is using:
<worn as armour> studded leather armour
<left hand> (163) a pale ebony light shield (perfect)
<right hand> (162) a grey-handled silvery steel long sword (perfect)
You peek at the inventory:
(2) a platinum coin (superb)
(2) a copper coin (superb)
(162) a pale steel long sword (perfect)
(163) a silver-crested light shield (perfect)
(162) a skull-hilted steel long sword (perfect)
(163) a pale ebony light shield (perfect)
I found several examples.
Full hands, empty promises ;)
Posted: Sat Jul 14, 2012 4:52 pm
by Tarven
So someone promised to reward me if I brought a note to someone in Waterdeep, and returned a package to him, but someone said he had his hands full already!
Re: Old man in Westgate sewers no room in inventory.
Posted: Sat Jul 14, 2012 9:23 pm
by Harroghty
Tarven's report is more of the same issue with a recent global change.
Armed beggars
Posted: Mon Jul 16, 2012 8:16 pm
by Pakur
Ruh roh! Armed beggars! @_@
He is old and crippled, and he is asking you for money.
A beggar is in perfect health.
a beggar is using:
<worn as armour> steel light mail
<left hand> a steel light shield worked with silver designs (perfect)
<right hand> a steel long sword (perfect)
Re: Old man in Westgate sewers no room in inventory.
Posted: Mon Jul 16, 2012 10:28 pm
by Harroghty
Same as above. This is a symptom of a global change that will require tweaking.
Re: Old man in Westgate sewers no room in inventory.
Posted: Sat Aug 11, 2012 3:03 am
by Harroghty
The majority of these should be fixed, but Mask continues to work on refining this. Moving to resolved for now.