[WEAPON] Damage Modifier from Weapon Condition

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Alitar
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[WEAPON] Damage Modifier from Weapon Condition

Post by Alitar » Thu Sep 27, 2012 12:36 pm

This is difficult for me to be certain of but it seems a weapon in (bad) condition gives a -2 penalty to damage, but a weapon in (very bad) gives no such penalty... It is possible that other things played a factor but from what I could discern, (very bad) isn't recieving the negative it's supposed to.

(bad) -2
(very bad) 0
(terrible) -4

Should (very bad) be giving -3?
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*Re: [WEAPON] Damage Modifier from Weapon Condition

Post by Raona » Fri Sep 28, 2012 11:09 am

Confirmed. Condition awful does give -3, but very bad does not give any penalty, whereas it should give -2 or -3. My guess is a missing set of quotation marks. This is one for Mask, it is high-level hard code.

Thanks for reporting this.

Steps to reproduce:
OINVOKE 110218
WIELD COLD
SCORE [Note damage bonus]
OSET COLD CONDITION bad
SCORE [Note damage bonus is reduced by 2]
OSET COLD CONDITION very bad
SCORE [Note damage bonus is not reduced at all]
OSET COLD CONDITION terrible
SCORE [Note damage bonus is reduced by 3]

Observed: Damage bonus reduced by 0 for condition very bad
Expected: Damage bonus reduced by 2 or 3 for condition very bad
Suggestion: Check for missing quote marks?
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