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High Forest Fire?
Posted: Fri May 31, 2013 6:02 pm
by Beskytter
Not sure if this was just an oversight... or a it's a glitch.
The description for when you [look] at the fire in the High Forest Ranger Camp says it's good for cooking, warming, and telling stories.
However, when you try to use any cooking commands with it, it doesn't recognize the fire as being there.
Re: High Forest Fire?
Posted: Sat Jun 01, 2013 11:20 am
by Harroghty
Will look into it today, God willing.
Re: High Forest Fire?
Posted: Sat Jun 01, 2013 7:43 pm
by Harroghty
What room is this in?
Re: High Forest Fire?
Posted: Sat Jun 01, 2013 8:37 pm
by Aveline
I'm assuming they are talking of room 2255 - the fireside
Re: High Forest Fire?
Posted: Sat Jun 01, 2013 9:39 pm
by Beskytter
Right... not sure the number for the room... I can't see those.
However, I do think the name of the room is The Fireside.
Re: High Forest Fire?
Posted: Sun Jun 02, 2013 2:56 pm
by Harroghty
I looked at the room "The Fireside". Just walk into that room and type start, a fire that works should load up. Let me know how it goes.
Re: High Forest Fire?
Posted: Sun Jun 02, 2013 3:38 pm
by Harroghty
The issue is that the lump of dough from cooking.are (and maybe many other objects from that area) is looking for i30 (a basic fire), not for a fire object type. I will follow up and fix that. The fire in the ranger camp is fine.
Re: High Forest Fire?
Posted: Mon Jun 03, 2013 5:02 pm
by Harroghty
Changed all checks for if ovnumhere(30) to if otypehere(34) in cooking.are so that it will look for any type of fire, not just the generic fire.