draw <weapon> is broken
Posted: Wed Jun 05, 2013 7:09 pm
According to help draw, the following syntax works:
draw <weapon>
However, it doesn't.
Example #1:
Example #2:
It seems that whatever weapon is in 2.scab will be drawn first, then whatever weapon is in 1.scab.
The name of the item drawn doesn't even matter:
Rather annoying for character who dual-wield.
draw <weapon>
However, it doesn't.
Example #1:
Code: Select all
> l i 1.scab
a black leather scabbard contains:
(17231) (Glowing) an ebony-handled steel bastard sword (perfect)
> l i 2.scab
a black leather scabbard contains:
(11400) a black steel longsword (perfect)
> draw bastard
You get a black steel longsword from a black leather scabbard.
You wield a black steel longsword in your right hand.
A black steel longsword feels like a part of you.
> draw longsword
You get an ebony-handled steel bastard sword from a black leather scabbard.
You dual wield an ebony-handled steel bastard sword in your left hand, which is your offhand.
You don't even know which end of an ebony-handled steel bastard sword is up!
Code: Select all
> l i 1.scab
a black leather scabbard contains:
(11400) a black steel longsword (perfect)
> l i 2.scab
a black leather scabbard contains:
(17231) (Glowing) an ebony-handled steel bastard sword (perfect)
> draw longsword
You get an ebony-handled steel bastard sword from a black leather scabbard.
You wield an ebony-handled steel bastard sword in your right hand.
You don't even know which end of an ebony-handled steel bastard sword is up!
> draw 'bastard sword'
You get a black steel longsword from a black leather scabbard.
You dual wield a black steel longsword in your left hand, which is your offhand.
A black steel longsword feels like a part of you.
The name of the item drawn doesn't even matter:
Code: Select all
> draw xyzzy
You get an ebony-handled steel bastard sword from a black leather scabbard.
You wield an ebony-handled steel bastard sword in your right hand.
You don't even know which end of an ebony-handled steel bastard sword is up!