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Autoloot

Posted: Wed Aug 14, 2013 7:06 pm
by Alinor
I'm not sure what I may have done to break it, but autoloot does not work for me anymore. I first noticed it maybe a week or so past but I forgot to post it at the time, and then it slipped my mind afterwards. I have tested it on two different characters, and autogold works fine, but autoloot does not appear to even attempt to pick up any items from the corpse.

I had been fighting with autoloot turned off because I did not want to loot the creatures I was fighting at the time and when I decided to turn it on again, it just doesn't appear to want to loot anything. I can still type 'get all corpse' and it will work fine, so it's not a matter of having a full inventory. It also happens without injuries so it's not a matter of my characters arms being too hurt either. Not sure what else I might have done.

Re: Autoloot

Posted: Thu Aug 15, 2013 1:17 pm
by Raona
I am observing the same behaviour on my testcharacters on the testport. It looks like autoloot is broken. Anyone know more about this than I do? Is it working for anyone?

Re: Autoloot

Posted: Thu Aug 15, 2013 2:43 pm
by Harroghty
Did not Mask recently make changes to loot where you will not loot if you cannot see?

Hard Code Change Log: viewtopic.php?f=68&t=15733&start=275

Re: Autoloot

Posted: Thu Aug 15, 2013 3:19 pm
by Alinor
At least in the case of Alinor, not seeing shouldn't be a problem. He has a constant light source so things should be visible.

Re: Autoloot

Posted: Thu Aug 15, 2013 8:01 pm
by Sithiel
I've noticed this too, but I just supposed it was something that had changed while I was gone

Re: Autoloot

Posted: Thu Aug 15, 2013 8:17 pm
by Tamryn
The other bug was fixed around June 8th. Does that fit with when autoloot stopped working entirely?

I was able to reproduce this on the test port and I couldn't find any obvious cause. I think enough people have said the same to move it to confirmed.