a "remember" command
Posted: Sat Apr 04, 2015 6:15 am
Could we please have a command so that we can manually remember someone?
Please, don't flame or get upset with this request. Or at least, let's not argue about it.
I know, first of all, that we are not to push someone to greet us. It's their right not to, just as it's up to us if we want others to know us by name.
In real-life, it's true that we don't go around introducing ourselves to random people, unless there's a reason.
In the game world, the amount of adventurers is small. Yes, there are silent, invisible NPCs. But after many times of seeing someone's face, would you not recognize them? Would you not, after hearing a name and seeing a face, begin to associate the two?
I find it very tedious to always ask who a person is IC, and having to play stupid because I've heard a name and know a face, but for some strange reason I can't put the two together. I don't understand at all how this makes RP sense. It feels like having to play dumb as dumb can be when, in fact, maybe you do remember, should remember, based on how often you have met.
I'm using myself as an example here because I don't want to speak for other players.
I've been on another game with an intro system. On there, you couldn't know the person if you saw them on the street and they hadn't introed to you. Again, it felt like playing stupid.
I don't know where the line is here, so I choose a more reserved stance, acting as if I know a name and a face, but not the two as a particular person, until greeted.
It's maddening on a personal level, to have this type of system, and having to work around it.
Therefore, I would like to ask for a command: remember
It would allow something like this:
remember grey-haired as name
remember brown-haired as Tiyari
Even if it's the wrong name associated, it'd resemble what we do already--remember people in a certain way.
Keep the greet system, just add this as a means of not always seeing the adjectives and trying to remember who they match.
I want to clarify a couple things, lest anyone get up in arms about my suggestion.
I'm not whining, upset, making a big deal. I genuinely would like to see something done so that players don't have to go around playing guessing games.
--Tiyari et al
Please, don't flame or get upset with this request. Or at least, let's not argue about it.
I know, first of all, that we are not to push someone to greet us. It's their right not to, just as it's up to us if we want others to know us by name.
In real-life, it's true that we don't go around introducing ourselves to random people, unless there's a reason.
In the game world, the amount of adventurers is small. Yes, there are silent, invisible NPCs. But after many times of seeing someone's face, would you not recognize them? Would you not, after hearing a name and seeing a face, begin to associate the two?
I find it very tedious to always ask who a person is IC, and having to play stupid because I've heard a name and know a face, but for some strange reason I can't put the two together. I don't understand at all how this makes RP sense. It feels like having to play dumb as dumb can be when, in fact, maybe you do remember, should remember, based on how often you have met.
I'm using myself as an example here because I don't want to speak for other players.
I've been on another game with an intro system. On there, you couldn't know the person if you saw them on the street and they hadn't introed to you. Again, it felt like playing stupid.
I don't know where the line is here, so I choose a more reserved stance, acting as if I know a name and a face, but not the two as a particular person, until greeted.
It's maddening on a personal level, to have this type of system, and having to work around it.
Therefore, I would like to ask for a command: remember
It would allow something like this:
remember grey-haired as name
remember brown-haired as Tiyari
Even if it's the wrong name associated, it'd resemble what we do already--remember people in a certain way.
Keep the greet system, just add this as a means of not always seeing the adjectives and trying to remember who they match.
I want to clarify a couple things, lest anyone get up in arms about my suggestion.
I'm not whining, upset, making a big deal. I genuinely would like to see something done so that players don't have to go around playing guessing games.
--Tiyari et al