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Zone echo for player activities

Posted: Wed Jun 17, 2015 1:59 pm
by Ungtar
Since people are moving about more and exploring the wilderness, I've been running into people left and right. Which I love.

Is it possible to add some echoes to the creation of certain events? Such as building a fire in the wilderness? For example, if it's at night and a fire is started, then echo to a number of rooms nearby "You see a light to the XY." Or if a large group is moving, can you hear their movement from a number of rooms away?

Re: Zone echo for player activities

Posted: Sat Jul 11, 2015 8:22 am
by Trillarel
Great idea.

Re: Zone echo for player activities

Posted: Sat Jul 11, 2015 11:08 am
by Nimboro
This feels like it would tie into spot/listen checks and would give those skills more use.