[COMMANDS] Sac and Cook - Check for PC Corpses

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dolifer

[COMMANDS] Sac and Cook - Check for PC Corpses

Post by dolifer » Wed Jul 15, 2015 5:49 am

Hey there!

So, I recently accidentally cremated another PC's corpse for the second time... And considering that, thankfully, I'm not the only one who's made this mistake, I've been wondering about the possibility of maybe adding a check to the 'sacrifice' and 'cook' commands.

Presumably, though I admit I have no idea as to the limits of the code used by the MUD, each time a player tried to sac or cook an object, the code would check whether that object is a PC corpse and, if so, offer a friendly OOC warning that you might be about to give someone a very bad day. Then, if you really meant to destroy that corpse, you can just re-enter the command, and it'd work normally. (Kind of how exiting Silverymoon is, to avoid having to pay that fee for something your char wouldn't actually do most often ICly.)

No, this isn't a problem that comes up every day, but I've seen and heard about it happening enough... And when it does, it can be just terrible for those involved, since the availability of resurrection is so small.

Thanks!
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Terageld
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Re: [COMMANDS] Sac and Cook - Check for PC Corpses

Post by Terageld » Wed Jul 15, 2015 8:03 am

I agree. When cremating some hobgoblins, I thought the cook wouldn't work if I had the player corpse in my inventory. I was wrong. *sigh*
Cremating corpses should have a few warnings and be hard to do, like deleting a Facebook profile or breaking up with that really possessive girlfriend.
"You sure you want to do it?"
Yes, I'm sure I want to do it.
"Really sure you want to do it?"
Yes, I'm really sure I want to do it.
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Kaaurk
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Re: [COMMANDS] Sac and Cook - Check for PC Corpses

Post by Kaaurk » Wed Jul 15, 2015 11:20 pm

Or just use a different keyword when sacing or cooking corpses.

Sac hobgoblin as opposed to sac corp

I think the imms have better stuff to do then worry about something like this.
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