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Alaron Drow- new weapons

Posted: Wed Jul 29, 2015 6:36 am
by Terageld
Every drow unit in the Alaron invasion uses the same sharp longsword and shield. I find this inappropriate for the wizards and the priestesses. Wizards should use a staff or a dagger, while the priestess should use that scary snake whip thing.

Re: Alaron Drow- new weapons

Posted: Wed Jul 29, 2015 6:48 am
by Terageld
Drow staff
Longstaff in staves category, made out of titanium
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{80}a dark longstaff
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{80}a dark longstaff lies here forgotten
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{80}It is a longstaff made out of jet-black steel, coated with {f0}silver runes.
Drow scary snake whip thing
Scourge in whips category, made out of titanium
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{80}a nine {90}snake-headed {80}scourge
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{90}a jumble of snakes snarl at you here
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{80}It is a hideous weapon of {90}nine deadly snakes {80}attached to a scourge handle. The heads are living and bite anyone that comes near with da{A0}g{80}ger-like fan{A0}g{80}s.
This weapon bites any non-drow who try to pick it up, forcing them to drop it.

Re: Alaron Drow- new weapons

Posted: Wed Jul 29, 2015 7:01 am
by Terageld
Also, the wizards are wearing the adamatine light mail and pulling off skills like Third Attack.

Re: Alaron Drow- new weapons

Posted: Wed Jul 29, 2015 5:41 pm
by Gwain
Aren't drow supposed to be a bit more challenging? I believe that this area is one of the more challenging and xp rewarding places in the game, which is probably why the enemies are difficult to face. As for weapons, the area has been built and rebuilt repeatedly over the years, I believe the current weapons are coded to the type of mobile used. For example, the mobile might be labelled as a wizard but it may be a bard codewise to avoid constantly lobbing instant kill spells etc. I'd welcome the weapon changes as long as they are non magic and base material. In my opinion magic weapons should not drop unless it's a quest reward.

Re: Alaron Drow- new weapons

Posted: Wed Jul 29, 2015 6:27 pm
by Yemin
And besides. I think its become a hallmark of FK that most wizards use swords, axes and polearms more than staves.

I feel like its an overexaggeration but to date. I only know of 3 other wizard chars other than mine that use a sturdy piece of wood.

This fact both appauls and amuses me in equal measure.

Re: Alaron Drow- new weapons

Posted: Wed Jul 29, 2015 6:31 pm
by Kaaurk
If it is not effecting game play I would much rather staff spend their time fixing what is actually broken or adding new areas to the game. Instead of fixing something because a couple players are too OCD to not care that it's working fine but not astectically pleasing or what ever

Re: Alaron Drow- new weapons

Posted: Sat Aug 01, 2015 6:08 am
by Terageld
Alright... I'll put this in the time capsule and bring it up again in five years. Maybe we can get around to make changes then.

Re: Alaron Drow- new weapons

Posted: Sat Aug 01, 2015 2:43 pm
by Gwain
Or you could apply to build an area in similar scope and design but with your changes in place? Alaron is but one part of the Moonshaes.