Not as high priority as some as I don't see it spammed everyday, but currently Disintegrate doesn't affect constructs, undead and whatnot as I suspect they are coded to be immune to all spells with a fortitude save?
This spell should be affecting them normally as in dnd their fortitude immunity doesn't apply to effects that affect objects.
I'm assuming Acid blast and fog also use fort saves for their risidual damage, so I was thinking disintegrate could be treated the same here.
Disintegrate vs Fort immune NPCs
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Disintegrate vs Fort immune NPCs
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
Re: Disintegrate vs Fort immune NPCs
Just because they have no CON ability mod doesn't mean they are immune to all types of damage - that's why they have a fortitude saving throw included. Templates should allow for acid type damage and disintegration. Spell resistance should already be a separate roll.Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
http://www.dandwiki.com/wiki/SRD:Construct_Type
http://www.dandwiki.com/wiki/SRD:Undead_Type
Re: Disintegrate vs Fort immune NPCs
Just to throw it out there, Golems are immune to disintegrate unless otherwise specified, as golems are immune to magic with an exception of 2 or 3 spells per specific type. They are delightfully complex "creatures", and I am not sure if they're coded that way in FK.
Benorf the Stout, Axe of Torm
Formyndare Mastare, Horn Guard of Yondalla
Thaien Ellbrecht, Planar Interviewer
Formyndare Mastare, Horn Guard of Yondalla
Thaien Ellbrecht, Planar Interviewer
Re: Disintegrate vs Fort immune NPCs
Perhaps I worded that poorly: Constructs encompass the realm of golems, animated objects and constructed creatures. A golem's spell immunity applies only to spells that check for SR (spell resistance) - Conjuration spells are dope for that reason. The two highest CR golems have outright immunity to magic and are specifically noted as such. Disintegrate should and does not work on golems in FK but should afflict damage on other constructs as the spell can affect objects.
Undead have no constitution score and instead undead like skeletons and zombies get their fortitude saving throw from their HD or character level with a base of +2. Bad FORT saves all around for these guys - even the liches. Perfect targets for disintegrate.
Undead have no constitution score and instead undead like skeletons and zombies get their fortitude saving throw from their HD or character level with a base of +2. Bad FORT saves all around for these guys - even the liches. Perfect targets for disintegrate.
Re: Disintegrate vs Fort immune NPCs
Did you mean should not and does not? Disintegrate is a trasmutation spell with Spell Resistance, and thus golems are immune to it. Except for (Censored) golems, as it slows and harms them.Simossus wrote:Perhaps I worded that poorly: Constructs encompass the realm of golems, animated objects and constructed creatures. A golem's spell immunity applies only to spells that check for SR (spell resistance) - Conjuration spells are dope for that reason. The two highest CR golems have outright immunity to magic and are specifically noted as such. Disintegrate should and does not work on golems in FK but should afflict damage on other constructs as the spell can affect objects.
It should definitely affect other constructs.
Benorf the Stout, Axe of Torm
Formyndare Mastare, Horn Guard of Yondalla
Thaien Ellbrecht, Planar Interviewer
Formyndare Mastare, Horn Guard of Yondalla
Thaien Ellbrecht, Planar Interviewer
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- Sword Grand Master
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- Joined: Fri Feb 07, 2014 3:08 pm
- Location: On the back of castle oblivion
Re: Disintegrate vs Fort immune NPCs
There are golems that are straight immune to magic? Can you link me?
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!