Alright, so my proposal is this, since rogues can be a bit underpowered. I suggest the command:
eavesdrop <direction>. This will allow the rogue to hear anything being said, perhaps when the command is entered a spot check can be made, and those that succeed will recieve an echo of <someone> is eavesdropping from <direction>. Any comments or feedback is welcome! Many thanks.
Eavesdrop
Eavesdrop
The belief in a supernatural evil is not necessary;
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes
-Tofuergus Greenroot, Gnomish Ranger
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes
-Tofuergus Greenroot, Gnomish Ranger
Re: Eavesdrop
Isn't that partly what hide and sneak are for?
Nascentes morimur, finisque ab origine pendet.
Re: Eavesdrop
The IC distances seem a bit problematic in this suggestion. The wilderness rooms aren't as close to another as they appear on the map
even if we as playersbat times forget that. The same with cities, it seems a bit difficult to me that one would be able to eavesdrop f.e. in
a busy market with a lot of different noise going on and many people moving around.
even if we as playersbat times forget that. The same with cities, it seems a bit difficult to me that one would be able to eavesdrop f.e. in
a busy market with a lot of different noise going on and many people moving around.
Weit in der Champagne im Mittsommergrün,
dort, wo zwischen Grabkreuzen Mohnblumen blühn,
da flüstern die Gräser und wiegen sich leicht
im Wind, der sanft über das Gräberfeld streicht.
dort, wo zwischen Grabkreuzen Mohnblumen blühn,
da flüstern die Gräser und wiegen sich leicht
im Wind, der sanft über das Gräberfeld streicht.
Re: Eavesdrop
Haha fair point Areia, though with this it is the one check rather than two and Larethiel there are some skills in the game that require some prudence and caution (ie: Rangers using hide in cities) but there are some things that rogues could use and eavesdropping is nothing more than a glorified baneful similarity to clairvoyance. I only look at ways to maybe help the rogue class out some.
The belief in a supernatural evil is not necessary;
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes
-Tofuergus Greenroot, Gnomish Ranger
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes
-Tofuergus Greenroot, Gnomish Ranger
Re: Eavesdrop
Rangers cannot use hide in cities currently, unless they do what is de facto a code abuse. As stated in the respective thread I find the limitation pointless and wish for them to have full hide, but that they "may hide only in the wild" is how things are.
Re: Eavesdrop
Thats what I said, they have access to skills that they should practice prudence when using because it is considered "Poor RP" and thus the same with other skills and spells. Polymorph for wizards, stealing from someone while in polymorph is code abuse, Wizards have find the path, some priests do and bards, rogues have track and so I propose this eavesdrop, perhaps at a higher level to give them something to even the playfield.
The belief in a supernatural evil is not necessary;
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes
-Tofuergus Greenroot, Gnomish Ranger
Men alone are quite capable of every wickedness.
-Joseph Conrad, Under Western Eyes
-Tofuergus Greenroot, Gnomish Ranger