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Wizarding duels preliminary

Posted: Wed Jan 02, 2019 8:35 am
by Stigr
A flowing missive has been tacked to the board with a dagger and its words appear singed on rather than inked.
Arcanists of all walks: take heed, the church of Mystra aims to conduct a preliminary wizarding tournament in Her honor. In the spirit of creativity and ingenuity, there will be unique rules of engagement- as to not stagnate out to a mere slugging match between the most learned mages. A match will be decided on a best of three scenario in a five-pace area, a singular round being the duration of a mage drawing "first blood" on their opponent. The first to two points shall be declared the winner, regardless of damage wrought.

The limit of spells one can bring to bare are as follows: Spells of the forth degree and lower are permitted, area-effect spells are barred for the risk of those who will judge and observe blows. As of yet, there is an opening for a secondary referee- feel free to contact Weaveguardian Stigr by any means. Otherwise the honor system will be a necessity.
OOC: This is going to be a dry run with the hope to establish an interesting mage duel ruleset that can be pulled out and used for a more grandiose event in the future (hopefully). Feedback before and after the event would be greatly appreciated, I am easy to get a hold of on here or discord!

To clarify, the combatants will start in separate rooms out of line-of-sight and then seek one another out to deal damage. "First blood" is defined as the first to take HP damage, even if it's 1%, a hit is a hit. Think of it like mage paintball, in a way.

I'm thinking... the 19th, at 6pm PST!
https://www.timeanddate.com/worldclock/ ... =3260&ah=2


*EDIT*
The day has been pushed forward due to request!

Re: Wizarding duels preliminary

Posted: Sat Jan 19, 2019 4:50 am
by Stigr
An update, as I have found the best possible location I feel. This will take place in the fields due west of Berdusk, there will be clearly marked perimeter for your safety as well.


Update on the rules after talking to some wizard players.
- Summon monster is legal, animate dead is not.
- Using spell slots of higher than 4th level for even more spells is not legal. Which puts limitations on metamagic usage
- Metamagics are legal only if the spell occupies a 4th level slot or lower, IE metamagicing a 3rd level to a 4th level, anything higher than 4th is barred.

Re: Wizarding duels preliminary

Posted: Sat Jan 19, 2019 5:39 am
by Lirith
To clarify, only spells up to the fourth level AND only spell slots up to and including fourth level are allowed to have memorised spells in them, correct?

Re: Wizarding duels preliminary

Posted: Sat Jan 19, 2019 6:58 pm
by Stigr
Lirith wrote: Sat Jan 19, 2019 5:39 am To clarify, only spells up to the fourth level AND only spell slots up to and including fourth level are allowed to have memorised spells in them, correct?
Correct!

Re: Wizarding duels preliminary

Posted: Sun Jan 20, 2019 7:33 am
by Stigr
Thanks to everyone for coming to spectate, participate and give their feedback on the rules we tested here!

In the coming months I'm going to tweak and alter it until it's a streamlined and fun "sport" for us all to play, I'm already thinking this needs to be ran like the Elminster Open tourney where combatants meet with an official referee for their fight rather than one big tourney held in one day. Which would also increase overall participation rates as well, things to consider moving forward.