Blessing of [Insert deity]
Posted: Mon Apr 23, 2007 3:04 am
Since that as difference from D&D in FK domains not give you neither feats or specials abilities associated to the cleric's domains (although speaking about this maybe could worth another discussion) I thought the following in order to perhaps improve the usefulness of CHA.
When you become a priest of a coded deity you get a special ability related to your deity, one use for day (or perhaps more), duration and power (and perhaps uses) influenced by CHA.
Each blessing is thematically related to the deity of whom comes from.
Examples:
A priest of Mystra could use blessing of Mystra which would give benefits to concentration and spellcraft skills.
A priest of Gond could use blessing of Gond which would increase trade skills for a while.
A priest of Gruumsh could use blessing of Gruumsh which would increase for a while the STR of those who get the blessing.
A priest of Ilmater could use blessing of Ilmater which whould increase for a while the AC of those who get the blessing.
A priest of Helm could use blessing of helm which affect those who get the blessing by "detect hidden"
When you become a priest of a coded deity you get a special ability related to your deity, one use for day (or perhaps more), duration and power (and perhaps uses) influenced by CHA.
Each blessing is thematically related to the deity of whom comes from.
Examples:
A priest of Mystra could use blessing of Mystra which would give benefits to concentration and spellcraft skills.
A priest of Gond could use blessing of Gond which would increase trade skills for a while.
A priest of Gruumsh could use blessing of Gruumsh which would increase for a while the STR of those who get the blessing.
A priest of Ilmater could use blessing of Ilmater which whould increase for a while the AC of those who get the blessing.
A priest of Helm could use blessing of helm which affect those who get the blessing by "detect hidden"