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Interactive Poses
Posted: Fri Feb 01, 2008 5:26 am
by Sairaven
Given the inter-personal interactions, is it possible to have poses altered to include use of the $ tokens, similar to how smotes work?
For instance:
If I (as Quey) type: pose sitting in a private booth with $jak
I get:
Quey is sitting in a private booth with Jakoora.
A blue-eyed female moon elf is sitting in a private booth with a squat female half-orc.
And a combination thereof, for those who only know one of us.
Re: Interactive Poses
Posted: Fri Feb 01, 2008 2:55 pm
by Velius
*is showing his support to the idea*
I like it Sairaven, I can see many many situations (And have been in situations) in which I'd use this idea.
Posted: Sat Feb 02, 2008 12:48 pm
by Raona
I'll second that - though this would be an enhancement, not a fix, it's certainly something I'd use (and have tried to use, before figuring out it didn't work).
Perhaps a potential concern is the desire to keep poses short enough that each PC in a look only returns one line of echo, however?
Posted: Sat Feb 02, 2008 3:55 pm
by Walamros
What should happen if the PC or mob posed with leaves the room?
On a similar note, I think it would be nice to have a command that resets a pose to the default. When you have a character meditate and pose, the only way I know to reset it is by sitting or standing.
Posted: Sat Feb 02, 2008 5:01 pm
by Sindri
"pose reset" will do that, though it doesn't seem to be in the help file.
Posted: Sat Feb 02, 2008 5:27 pm
by Walamros
Sindri wrote:"pose reset" will do that, though it doesn't seem to be in the help file.
Thanks!
Posted: Sat Feb 02, 2008 5:49 pm
by Orplar
I agree. Sounds like a good Idea, that I have at many times wished I could do.
Posted: Sun Feb 03, 2008 1:56 pm
by Raona
Sindri wrote:"pose reset" will do that, though it doesn't seem to be in the help file.
Thanks Sindri! It's been added to the helpfile...I didn't know about that either!
Posted: Thu Feb 07, 2008 4:52 pm
by Saiden
Sindri wrote:"pose reset" will do that, though it doesn't seem to be in the help file.
dot dot dot
You don't know how long I've wondered why there wasn't a command to make me go right back to standing in the middle of the room when I'm tired of sitting in the shadows.
For the longest of time, Saiden would just sit down and stand for no appearant reason.
Posted: Fri Feb 08, 2008 3:05 am
by Cret
help pose wrote:
Note that you can check your pose with the SCORE command, and that it can be
removed by taking any movement action, such as SIT, STAND, or actually
moving, or with the POSE RESET command.
Posted: Fri Feb 08, 2008 2:18 pm
by Raona
Cret wrote:help pose wrote:
Note that you can check your pose with the SCORE command, and that it can be
removed by taking any movement action, such as SIT, STAND, or actually
moving, or with the POSE RESET command.
This was recently fixed thanks to the kind observations and comments of those above! Helpfile suggestions are always appreciated, and we try our best to keep up with them!
Now then...we were discussing interactive poses? Seems there is support, but some concern about how to handle it when those in the pose leave the room. Perhaps it is enough to have the pose automatically removed if they do?
Posted: Fri Feb 08, 2008 3:58 pm
by Elenthis
I think thats about appropriate
Posted: Wed Mar 12, 2008 2:19 pm
by Peverell
I love the idea of interactive poses, and there are many, many times when I have wanted to include information about my character's position in relation to another character... descriptions like "PC1 is sitting with their arm around PC2" or "PC1 is standing in the corner with PC2" would be useful when entering rooms with strangers, and being able to gauge more about their relationship... just as you would in real life
Plus sometimes you can wander into a crowded place, like the Market Square, and have missed all the smotes where people are placing themselves, walking around, etc, and the interactive poses would be a good way of quickly working out where people are... Of course, that depends on whether people actually make use of the pose command
Re: Interactive Poses
Posted: Mon Apr 07, 2008 10:30 pm
by Hrosskell
Bump? I liked this one a lot, but I didn't hear anything about the difficulty of coding. Any info on this idea?