Page 1 of 1

[Command] Strip

Posted: Sat Feb 21, 2009 3:45 pm
by Skeas
Haha, no sirs, I don't mean a command to remove all, I mean....


A command to take a stunned opponent's armor/weapon/etc! That way, the less murderous players can roleplay getting into a tussel, winning, and to ensure that the foolhardy youngun doesn't stir up any more trouble, confiscate their sword! ohmy. Or any item, really. Knock'em out and take it! Of course, there would have to be modifiers so that !REMOVE items couldn't be stripped from a stunned oponent, etc. etc. And of course, you can't take the under layers of clothing without taking the top layers. Maybe a big lag so that you can't gank more than one or maybe two items before they wake up? and of course, a rule to ensure people are nice about it OOCly.

Re: [Command] Strip

Posted: Sat Feb 21, 2009 3:52 pm
by Oghma
Only problem with this is that in any pkill situation you can by rule, only remove one item from the body and in doing so you are required to be the individual that perpetrated the pkill. In doing so you are also required to allow the fallen player character a chance to reclaim what was taken. The stripping may make this hard to control as players could come upon prone characters or stunned pc's and loot them. Though it could be logged and monitored, it may be too tempting for some. The taking of an item could be rp'd after a fight through ooc player mutual acceptance.

Re: [Command] Strip

Posted: Sat Feb 21, 2009 4:12 pm
by Skeas
Then, what about those RPers (you know the type), who, after being sliced/bashed up to within an inch of their life, recover from stun, stand up, smirk, and spit in your face, as if nothing had just happened to them? OOC mutual acceptance, while [gotta give props to FK players] doesn't seem too farfetched here, is not always available. As it is, players can't roll up on someone they didn't beat and loot their corpse. I don't see a problem with applying the pkill loot rules to a strip situation. Ofcourse, it's just a thought. Don't take me seriously, I'm new XD

Re: [Command] Strip

Posted: Sat Feb 21, 2009 4:37 pm
by Larethiel
I'm not sure if a command to 'enhance' a PK-situation is needed, at least in my opinion. I can see a command like that to cause lots of...emotions and bad blood between Players. There are quite some unique/faith-related/etc. items which could just be taken from someone that way.
Then, what about those RPers (you know the type), who, after being sliced/bashed up to within an inch of their life, recover from stun, stand up, smirk, and spit in your face, as if nothing had just happened to them
It sounds a bit as if this command would, in those cases, be used as a punishing one for the winning player to use when they believe the stunning/recovering/etc. has been rped poorly.

Best regards :)

Re: [Command] Strip

Posted: Sat Feb 21, 2009 5:17 pm
by Keltorn
Maybe I missed something, but I didn't see anything that said this was strictly for PK situations. It's certainly a big concern, but how about the other side of things?

Personally, if I'm playing a character that doesn't enjoy killing, I'd really like to be able to knock out a guard and just take his key as opposed to killing him.

If something like this can't be done on PCs due to the possibility of abuse, how about just for mobs? It would be like the STEAL skill for everyone, but only useable on stunned mobs. Just throwing it out there. :D

Re: [Command] Strip

Posted: Sat Feb 21, 2009 5:19 pm
by Oghma
When I read it I had surmised that it was for pvp combat only.

Re: [Command] Strip

Posted: Sun Feb 22, 2009 3:44 pm
by Jaenoic
It would be like the STEAL skill for everyone, but only useable on stunned mobs.
I know this is not what Skeas is suggesting, but you can already take from a stunned mob's inventory.

Re: [Command] Strip

Posted: Mon Feb 23, 2009 7:16 pm
by Skeas
My idea was only to extend this to stunned pcs