Invoker Guildhall modifications

A place to suggest new commands, feats, skills, ...
Post Reply
Zorinar
Sword Grand Master
Sword Grand Master
Posts: 290
Joined: Tue Aug 26, 2008 2:03 pm

Invoker Guildhall modifications

Post by Zorinar » Tue Jul 07, 2009 11:27 pm

Greetings,
There are a few suggestions I would like to post concerning the Invoker's guildhall in Silverymoon. It recently came to my attention that Conjurers are learning strong (5th level) conjuration spells from Arken in the Invocatorium. I was disturbed by this for a few reasons.

1) Theoretically, Arken shouldn't be able to teach those spells because he is an Invoker and cannot learn Conjuration.
2) Most Wizard guilds I have been too refuse to teach non members all but the most trivial spells.
3) I don't think Arken even teaches an evocation spell above the third level, yet he teaches a 5th level conjuration spell to visiting Conjurers, and some others I think.

I would suggest having the Conjuration guild master teach the conjuration spells and allow Arken to teach something related to the speciality that is a little stronger than a third level spell. Perhaps Cone of Cold (5th) or Chain Lightning (6th) or even Delayed Blast Fireball (with quest) (7th) I know, the last one is stretching it but I gotta ask!

I think a quest for some spells would be a great addition to the Invocatorium as there really isn't anything in place now quest wise for the guildhall.

Zorinar
Last edited by Zorinar on Sun Jul 19, 2009 11:38 pm, edited 1 time in total.
Seek ye victory? Ye shall eventually find defeat.
Seek ye defeat? Ye shall most certainly find it.
Seek ye nothing? Then all ye can find is victory.
Zuldere
Sword Journeyman
Sword Journeyman
Posts: 139
Joined: Sat Feb 05, 2005 6:41 pm
Location: massillon
Contact:

Re: Invoker Guildhall modifications

Post by Zuldere » Wed Jul 08, 2009 12:02 am

Cone of cold is learnable outside of the guildhall.
Zhith Travel, Lost traveler
Zuldere warrior of tempus
Xerser,Tempest Little Fury
Mele
Staff
Staff
Posts: 5933
Joined: Sat Aug 09, 2003 2:24 am

Re: Invoker Guildhall modifications

Post by Mele » Wed Jul 08, 2009 1:24 am

You should email this directly to fkbuilders@lists.skynet.ie. :)
Beshaba potatoes.
User avatar
Alaudrien
Sword Grand Master
Sword Grand Master
Posts: 353
Joined: Thu Mar 03, 2005 1:33 pm
Location: Waterdeep
Contact:

Re: Invoker Guildhall modifications

Post by Alaudrien » Wed Jul 08, 2009 5:38 am

I think a couple of the other guilds have contradicting spells as well. Not 100% sure.
Last edited by Alaudrien on Sun Jul 12, 2009 10:27 pm, edited 1 time in total.
I take only what I need and I need everything!

-Alyzlin
Mele
Staff
Staff
Posts: 5933
Joined: Sat Aug 09, 2003 2:24 am

Re: Invoker Guildhall modifications

Post by Mele » Sun Jul 12, 2009 6:57 pm

Please don't share what he trains.. Zorinar stated it very well without sharing what he does train.
Beshaba potatoes.
Dalvyn
Sword Grand Master
Sword Grand Master
Posts: 4708
Joined: Tue Jul 15, 2003 9:26 pm
Location: House of Wonder, Waterdeep

Re: Invoker Guildhall modifications

Post by Dalvyn » Tue Jul 21, 2009 1:09 pm

Right. Feel free to report all such discrepancies that you notice to the builders address.
Image
Post Reply