Food and hunger
Posted: Wed Aug 05, 2009 10:45 pm
Alright, this is not a HUGE deal but I'd like to suggest that we slowly go through some of the food items in game and adjust the rate that they fill you up. I know not everything should fill you up after just one to two portions of it, but I don't think it should take 15 bowls of stew to fill you up either. And I also realize that these food things are keeping us fuller longer than they would IRL, but it is very annoying to have to spam eat 15 or more of something that should really be filling you up. It is one thing if you are buying peanuts, and another if you are eating a big juicy steak. I usually try to ignore hunger echoes if I'm in the middle of an rp, but if you wait too long the Starving/dying of thirst echoes can get annoying, and then if you wait longer than that...those little fairies can really get old. What I am looking for is things that are coded to look filling...should be more filling in some cases. I don't want to see people getting full by eating two strawberries. I also hate rping, sitting down to a meal with someone and having your character look like a pig because if they don't eat more than two of a certain item they'll be right back to starving again within a few minutes. I thing four of a main meal item is a good round number. Not that I like scarfing down four bowls of stew, but that is certainly better than fifteen. Maybe five for some of the things that are still bigger items, but things that are not meant to be a main meal. Again, not an emergency, or a huge deal, but it would be nice if this were looked into sometime. Or, would it be alright that if we come across some of these items that we feel could use a bit more oomph, could we perhaps email a list to the builders to have them looked into and tinkered with?