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Invisibility

Illusion (Glamer)
Range: Personal or Touch
Target: Defensive
Syntax: cast invis <target>

The creature or object touched becomes invisible, vanishing from sight, even
from darkvision. If the recipient is a creature carrying gear, that vanishes,
too. If you cast the spell on someone else, neither you nor your allies can
see the subject, unless you can normally see invisible things or you employ
magic to do so.

Items dropped or put down by an invisible creature become visible; items
picked up disappear.

The spell ends if the subject attacks any creature. For purposes of this
spell, an attack includes any spell targeting a foe or whose area or effect
includes a foe. (Exactly who is a foe depends on the invisible character's
perceptions.) Actions directed at unattended objects do not break the spell.
Causing harm indirectly is not an attack. Thus, an invisible being can open
doors, talk, eat, climb stairs, summon monsters and have them attack, etc.

* Many quests will be broken if you take the correct next step while
invisible! Be certain that you are visible before handing over quest items.

This spell cannot be cast by a necromancer

Related topics...

2nd Level Bard Spells 2nd Level Wizard Spells Illusion Domain
Illusion Spells Invis to Undead Mass Invis
Trickery Domain
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