$bPrintedMenuBar = true;
}
}
function printMenuJavaScript()
{
global $bPrintedJavaScript, $TEST_DIR;
if ( !$bPrintedJavaScript )
{
?>
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Roleplaying a pkill with the nofight code
The new nofight code allows you to rp a pkill (or, at least, the beginning of it) while continuing to emote/smote and say. Here is an example with a fighter A and a wizard B.
[Fighter A] smote walks to $B and swings his sword. murder B
If A and B have nofight on when doing that, A will only attack B for one round. After that, A should allow his opponent to fight for one round too. B's emote will be based on the success of A's attack, determined by the code.
[Wizard B] smote staggers slightly and utters strange words while looking at $A cast 'magic missile' A
[Fighter A] smote winces as the magic missiles hit him, then runs towards $B. bash B
A point here, about bash: if A successfully bashes B, it is fair for A to fight for another round immediately, as B is unconscious.
There are many points that are open to discussion: what if A disarms B? Can B get his weapon and fight back in only one round? But, the most important thing here to decide how to react should be OOC FAIRNESS.
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