$bPrintedMenuBar = true;
}
}
function printMenuJavaScript()
{
global $bPrintedJavaScript, $TEST_DIR;
if ( !$bPrintedJavaScript )
{
?>
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Reward
Syntax: reward <target> [little|some|lots] Syntax: punish <target> [little|some|lots]
Reward gives a player experience and kismet. For mortals it can be used once per day. Reward will COST the rewarder kismet. Use reward when you see really good roleplay.
Punish similarly removes experience and kismet from the player but can only be used by deities.
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