$bPrintedMenuBar = true;
}
}
function printMenuJavaScript()
{
global $bPrintedJavaScript, $TEST_DIR;
if ( !$bPrintedJavaScript )
{
?>
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Sharing Quest Information
Helping others to complete quests is something that players are encouraged to do (as allowing people to group and roleplay together are two of the main aims of this mud), but this should be restricted in some ways.
When none of the players have completed the quest, they may fight and think together. What is not fair to the players and to the builders is one player guiding a character through a quest because the player has already completed the quest. Players can help others for the fights and the parts of the quests where a group is needed, but they should let others solve the riddles, find the items or the persons they need to find themselves.
Using information from quests already completed is poor form: ICly, most quests wouldn't be re-doable. They are in order to allow more than one player to complete them.
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