Search found 8 matches
- Mon Dec 31, 2007 3:39 am
- Forum: Events
- Topic: [Ongoing Event] Drow Roleplay Days
- Replies: 92
- Views: 48737
Well the rules for this RP were spelled out well by Bhaal. However, nowhere that I read does it say you cannot have more than one participating drow involved, while yes it makes little sense since when it boils down to it they both cannot be online at the same time. With respect to both Lathander an...
- Mon Dec 24, 2007 8:02 pm
- Forum: Events
- Topic: [Ongoing Event] Drow Roleplay Days
- Replies: 92
- Views: 48737
- Thu Jul 26, 2007 2:15 am
- Forum: Game Suggestions
- Topic: Training "Level"
- Replies: 32
- Views: 18400
- Wed Jul 25, 2007 4:50 pm
- Forum: Game Suggestions
- Topic: Training "Level"
- Replies: 32
- Views: 18400
- Wed Jul 25, 2007 4:45 pm
- Forum: Game Suggestions
- Topic: Training "Level"
- Replies: 32
- Views: 18400
To impliment this along with skill points wouldn't be so hard but it is a large task for the coders. The system would word similarly to the one now. 0 = unknown, 25 = GM. My take on it however is not that you gain them on new levels. You gain them as you progress period. Skill points would be used t...
- Wed Jul 25, 2007 7:38 am
- Forum: Game Suggestions
- Topic: Training "Level"
- Replies: 32
- Views: 18400
Re: Training "Level"
Jezz wrote:This would coincide with the removal of using exp for skill training and use what would be called skill points which would function similar to feat points.
J
- Wed Jul 25, 2007 5:54 am
- Forum: Game Suggestions
- Topic: Training "Level"
- Replies: 32
- Views: 18400
Training "Level"
I was curious to see what others players thought of possibly removing the process of training levels and just advancing as you have the experience points. This would coincide with the removal of using exp for skill training and use what would be called skill points which would function similar to fe...
- Sat Jul 21, 2007 8:48 am
- Forum: Game Suggestions
- Topic: [SPELL] Remove dart as a component
- Replies: 35
- Views: 14791
Placed into bugzilla as an enhancement, its placed at low priority since there is a workround method to get them in there. However, I think the workround method should be classified as a bug since the code is there to make it so you don't put non-components into a spell pouch, yet you can with this ...