Search found 8 matches

by Jezz
Mon Dec 31, 2007 3:39 am
Forum: Events
Topic: [Ongoing Event] Drow Roleplay Days
Replies: 92
Views: 48737

Well the rules for this RP were spelled out well by Bhaal. However, nowhere that I read does it say you cannot have more than one participating drow involved, while yes it makes little sense since when it boils down to it they both cannot be online at the same time. With respect to both Lathander an...
by Jezz
Mon Dec 24, 2007 8:02 pm
Forum: Events
Topic: [Ongoing Event] Drow Roleplay Days
Replies: 92
Views: 48737

I will be happy to join in on the RP fun when and where it permits. Im open for rp nightly mountain-usa time and weekends offer full availability currently.


"Drowface" :twisted:
by Jezz
Thu Jul 26, 2007 2:15 am
Forum: Game Suggestions
Topic: Training "Level"
Replies: 32
Views: 18400

Dalvyn,

A little misinterpreted. Your point "D" was similar to what I meant but it kept the system as to who gets what skills and just requires one point to go from open to close.
by Jezz
Wed Jul 25, 2007 4:50 pm
Forum: Game Suggestions
Topic: Training "Level"
Replies: 32
Views: 18400

I have come prepared for you Selveem. :twisted:

Look my suggestion of skill points is that you spend a point on say swim to be able to learn it, not to advance it. We could still have the pay as you go, it just wouldn't require exp. My intentions is to cut the tie of exp from skills.
by Jezz
Wed Jul 25, 2007 4:45 pm
Forum: Game Suggestions
Topic: Training "Level"
Replies: 32
Views: 18400

To impliment this along with skill points wouldn't be so hard but it is a large task for the coders. The system would word similarly to the one now. 0 = unknown, 25 = GM. My take on it however is not that you gain them on new levels. You gain them as you progress period. Skill points would be used t...
by Jezz
Wed Jul 25, 2007 7:38 am
Forum: Game Suggestions
Topic: Training "Level"
Replies: 32
Views: 18400

Re: Training "Level"

Jezz wrote:This would coincide with the removal of using exp for skill training and use what would be called skill points which would function similar to feat points.

J
by Jezz
Wed Jul 25, 2007 5:54 am
Forum: Game Suggestions
Topic: Training "Level"
Replies: 32
Views: 18400

Training "Level"

I was curious to see what others players thought of possibly removing the process of training levels and just advancing as you have the experience points. This would coincide with the removal of using exp for skill training and use what would be called skill points which would function similar to fe...
by Jezz
Sat Jul 21, 2007 8:48 am
Forum: Game Suggestions
Topic: [SPELL] Remove dart as a component
Replies: 35
Views: 14791

Placed into bugzilla as an enhancement, its placed at low priority since there is a workround method to get them in there. However, I think the workround method should be classified as a bug since the code is there to make it so you don't put non-components into a spell pouch, yet you can with this ...