Search found 9 matches

by Sszaghar
Thu Dec 18, 2008 5:54 am
Forum: General Discussion
Topic: Sewer baubles, low levels and similar things
Replies: 16
Views: 7678

Re: Sewer baubles, low levels and similar things

Levels 1-10 are nothing but non-stop grinding and are difficult for any class, though moreso for a wizard. I am not saying it should not be, wizards are renowned for being the hardest class to play, but their strength --magic-- is dumbed down to the point where you can barely use it until you have m...
by Sszaghar
Thu Dec 18, 2008 1:13 am
Forum: General Discussion
Topic: Suggestion regarding racial skills
Replies: 6
Views: 3489

Re: Suggestion regarding racial skills

Currently the races do not get all of the racial skills/bonuses they normally would via tabletop and if you were to remove the few they do get in FK, they would be no different from a human other than appearance and language. I don't know about you, but I do not think I would spend 700 kismet to pla...
by Sszaghar
Wed Dec 17, 2008 6:44 am
Forum: Game Suggestions
Topic: [HELPFILE] Wizard Guilds
Replies: 6
Views: 3889

Re: [HELPFILE] Wizard Guilds

Not intending to go off-topic here, though I figured it is related and is worth a mention. I know that given the complexities of tabletop vs.what can actually can be put into code makes some aspects of D&D impossible to implement... it may be the limited number of spells in some spheres is the r...
by Sszaghar
Sat Dec 13, 2008 8:54 am
Forum: World
Topic: Mining Respectfully in Mithril Hall
Replies: 22
Views: 13619

Re: Mining Respectfully in Mithril Hall

Perhaps solve all the problems, both for old miners who want to mine lesser metals AND the newer miners that can only mine the lesser metals: I am not sure how much coding it would take, but maybe remove the metal-lock on minining areas so that mining one type of ore will not set the whole room for ...
by Sszaghar
Thu Dec 11, 2008 8:00 pm
Forum: General Discussion
Topic: A possibility: global reset
Replies: 129
Views: 53943

Re: A possibility: global reset

Another huge aspect of DnD that currently is being hamstringed because of insane stat points are magical items with greater than +1 bonuses. My thoughts exactly. With a stat nerf, those +1 items that I hear people referring to as "no big deal" would not be looking too shabby. Which, in my...
by Sszaghar
Thu Dec 11, 2008 4:36 am
Forum: General Discussion
Topic: A possibility: global reset
Replies: 129
Views: 53943

Re: A possibility: global reset

The reset is a good idea to me. Regardless of others perspective on this, it seems that it would be in the best interest of the mud itself. As far as the game being revised to a 3.5e system, this seems like a necessary step to me. Furthermore, D&D revolves around your characters statistics, gaug...
by Sszaghar
Mon Dec 08, 2008 6:16 am
Forum: General Discussion
Topic: Funny moments!
Replies: 522
Views: 358590

Re: Funny moments!

Sszaghar and Moloch were travelling around in the Underdark when they came upon an odd courting between a kobold and a goblin: A kobold kneels before a goblin warrior. A goblin warrior raises an eyebrow at a kobold. A kobold says to Gozb 'Marry me.' Gozb says 'Too many differences between people...s...
by Sszaghar
Thu Dec 04, 2008 8:50 am
Forum: Game Suggestions
Topic: [AREA] Menzoberranzan
Replies: 5
Views: 3110

Re: [AREA] Menzoberranzan

I wasn't suggesting putting advanced trainers in Menzo. I was just putting it out there that the masters do not teach spells of their profession and that most of the spells that you can learn in Menzo cannot be cast anyway because you cannot get the components for half of them. Take for example the ...
by Sszaghar
Wed Dec 03, 2008 5:55 am
Forum: Game Suggestions
Topic: [AREA] Menzoberranzan
Replies: 5
Views: 3110

[AREA] Menzoberranzan

I was going to send this in an email to the builders , but at the moment I cannot get my email account to work. Sszaghar just recently graduated Sorcere and he noticed a few oddities: 1. The Masters in Sorcere do not teach spells pertaining to their profession (except for the mage) and most of the s...