- It's easier than "order minion smote ..." all the time during RP. I have aliases for that, but still.
- It would let the minions move around and act without their owner having to be present. (That would mostly be useful for intelligent followers, not animals, of course.)
Allow players to SWITCH into their followers
Allow players to SWITCH into their followers
It would be nice if players could switch into their followers:
Re: Allow players to SWITCH into their followers
I would definitely like this. I'm not familiar with the actual workings of it, though, so I can't weigh in on any possible ramifications and problems.
Nylo, Fighter of Tempus
Anver, Transmuter of Garl
Malic, Cleric of Tyr
Luthir, Druid of Mielikki
Anver, Transmuter of Garl
Malic, Cleric of Tyr
Luthir, Druid of Mielikki
- Rhangalas
- Sword Grand Master
- Posts: 374
- Joined: Tue Apr 26, 2011 12:51 pm
- Location: The Port of Shadows
Re: Allow players to SWITCH into their followers
This seems like something a wizard would be able to do with their familiar...
Being able to 'possess' your minions would be like having a free arcane eye at all times.
Being able to 'possess' your minions would be like having a free arcane eye at all times.
"I have a lot of beliefs... and I live by none of them."
- Louis C.K.
- Louis C.K.
Re: Allow players to SWITCH into their followers
I think this feature should only be plausible for rangers, druids, and wizards. Kinni loves her mount, and while I would love to be able to see through his eyes, it is ICly inappropriate for her to do so. That being said, I have seen "mounts" such as servants. Being able to see through their perspective and assuming that the servant relayed anything they saw to their keeper would be appropriate. So, I guess perhaps allow such a command for humanoid style mounts as well?
Fun idea.
Fun idea.
~ You cannot catch a Shadow.
Tycho closes his eyes as he shakes his head, 'Do not give the Hin wine, it is like feeding gremlins after midnight...'
Tycho closes his eyes as he shakes his head, 'Do not give the Hin wine, it is like feeding gremlins after midnight...'
Re: Allow players to SWITCH into their followers
I don't think the idea is so much to ICly see through the followers eye, as it is OOCly providing an easier way to interact with pets and followers and offer new rp opportunities as a wandering NPC follower.
Nylo, Fighter of Tempus
Anver, Transmuter of Garl
Malic, Cleric of Tyr
Luthir, Druid of Mielikki
Anver, Transmuter of Garl
Malic, Cleric of Tyr
Luthir, Druid of Mielikki
Re: Allow players to SWITCH into their followers
Yep, exactly. The idea of having familiars act as scouts or messengers is interesting, but I would be happy if this was limited to intelligent races, if necessary, to prevent abuse.Nylo wrote:I don't think the idea is so much to ICly see through the followers eye, as it is OOCly providing an easier way to interact with pets and followers and offer new rp opportunities as a wandering NPC follower.
It would still allow some questionable things, like sending followers into a dungeon to trigger the traps, but that would be ICly appropriate for some characters.
Edit: here's a few examples of the sort of thing I'd want to use this for:
- Sending a follower on an errand (such as buying food)
- Leaving a follower in one city to act on a character's behalf while they are elsewhere (for example, trading in Waterdeep while staying in the Keep, which is ICly much more realistic than constantly walking between Waterdeep and the Keep every day)
- Sending a follower to trade or interact with people in a place that's inaccessible to the PC, e.g. Silverymoon for evil characters
- Having a follower act on behalf of a PC when they might not want to make themselves known, e.g. because they're known to be evil or are disliked by the other character