Change in Ranger guild Quest.
Change in Ranger guild Quest.
After meeting up with the Feywarden in Ardeep grove to talk about magics... instead of going ALL the way back to Markana, why not just have the feywarden say go to the shrine of nature in Waterdeep and talk with the people who reside there
~Duraiz of Tyr
~Malupo of Loviatar
~Drazad of Oghma
~Hilmeran of Tymora
~Naren of Tymora
~Malupo of Loviatar
~Drazad of Oghma
~Hilmeran of Tymora
~Naren of Tymora
Re: Change in Ranger guild Quest.
I don't have a Ranger, but there are a lot of fetch quests in this game that could easily be streamlined and make more IC sense.
Personally, I'd welcome more changes like this, but I question whether the intent is to ensure the player has really invested in their character.
Either way, the less "fetchy" and the more interesting, I welcome.
Personally, I'd welcome more changes like this, but I question whether the intent is to ensure the player has really invested in their character.
Either way, the less "fetchy" and the more interesting, I welcome.
This land shall come to the God who knows the answer to War. -Ninety-Nine Nights
Re: Change in Ranger guild Quest.
I was just thinking perhaps, when your done talking to "so and so" that if it's a Ranger quest, a bird delivers a message, maybe giving a echo as simple as "A bird delivers a note to " insert NPC name here" Mages- "So an so's" "insert item like amulet of communication here" glows. Warriors- A young man or woman runs in carrying a note and gives it to "so and so" Thieves- Someone slips a note to "so and so" Bards- A young pipe enters an whispers something to "so and so" and so on and so forth.
~Duraiz of Tyr
~Malupo of Loviatar
~Drazad of Oghma
~Hilmeran of Tymora
~Naren of Tymora
~Malupo of Loviatar
~Drazad of Oghma
~Hilmeran of Tymora
~Naren of Tymora