Forgotten Realms Trees

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Dranso
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Joined: Thu Nov 01, 2007 10:16 pm

Forgotten Realms Trees

Post by Dranso » Tue Nov 04, 2014 8:17 am

This is a list of trees in the Forgotten Realms world. It only gives descriptions and the uses of the trees found only in Forgotten Realms. I'm sure there are more trees out there than are on the list but If you are looking to rename a wooden item I found this information to be very helpful.

"Forgotten Realms Trees." Ripco.net. Web. 4 Nov. 2014.
http://pages.ripco.net/~havoc/The_Library/frtrees.html
Many varieties of trees common on Earth are also common in the
Forgotten Realms. In warmer regions, the date palm, coconut palm,
ebony, cypress, and mangrove are common. Evergreens exist in the
northern regions, and most hardwoods live in the central forests.
Birch and yew are rare in the Realms; alder, boxwood, the plane tree,
redwood, and sycamore are unknown. Cork and rubber trees are found
only in particular areas in the far South and are disappearing quickly
due to heavy harvests. Many recent explorations of the lands of Chult
have been undertaken simply to find new suppliers of these woods.)
Common trees of the Realms include:

Apple Ash Beech
Blueleaf* Cedar Cherry
Chestnut Duskwood* Elm
Felsul* Hawthorn Hickory
Hiexel* Hornbeam Ironwood
Laspar* Maple Oak
Phandar* Pine Shadowtop*
Silverbark* Spruce Suth*
Thorn Vundwood* Weirwood*
Willow Zalantar*

Trees marked with an asterisk are unique to the Realms; these
common species are described hereafter. Certainly, other unique
species of trees may be found in the Realms as well.

Blueleaf trees have leaves of an eerie, gleaming blue hue, which
are many-pointed and rather like those of maples in appearance.
Blueleaf trees are very delicate and have many small branches. As a
rule, these trees are very supple; they bend in high winds and under
heavy ice loads (rather than breaking), and grow in thick stands which
sometimes reach 40' in height. The trunks of these trees rarely
attain diameters in excess of 8'. Blueleaf trees yield a vivid blue
dye much favored by clothier's; the dye is derived from the sap and
crushed leaves of the Blueleaf trees. These trees are also favored
for firewood cutting because they produce beautiful, leaping blue
flames while burning.

Duskwood trees are 60' tall. These straight trees have smooth,
bare trunks marked by crowns of tiny branches. Duskwoods are named
for the dark, eerie appearance of stands of these closely-clustered
black trunks. Under the black bark (which shows a silver-gray color
when newly broken or peeled) is wood that is smoky gray when cut - and
as hard as iron. Most mast spars and building beams are made of
mature Duskwood trunks. They are hard and resistant to fire, and they
smolder rather than blaze when set aflame. As a result, duskwood
trees tend to survive forest fires and the axes of woodcutters seeking
firewood.

Felsul are gnarled, twisted trees with a deep brawn hue and a
crumbling texture (old bark constantly rots and flakes away from a
mature felsul). Young felsul trees are light green in color and are
as fresh and soft as leafy plants. After felsul are 10 or more years
old (and 3' or more in height), they darken in color and begin to
twist and curve as their roots dig deeper and the winds shape their
frail trunks. Felsul grow on rocky crags, cliff edges, and clefts,
providing the only tree cover in many cold, rocky areas of the North.
In the spring, these trees burst into flower; the crushed petals of
their vivid yellow-and-purple blossoms yield a delightful, spicy
perfume highly prized by ladies in the Realms. Faded felsul blooms
are carefully gathered each year by venturesome souls, for a large
sack of these petals can command a price of up to 3 gp if supplies are
scarce. Felsul wood burns poorly and is too weak and gnarled for
furniture or buildings, although felsul-root is a favorite of those
who carve images, toys, and holy symbols.

Hiexel is a green, waxy wood used for signal beacon fires. It is
also used to smoke meat or fish, or to drive out animals or enemies.
As it burns, this wood creates clouds of thick, black, billowing smoke
that are both oily and choking. Hiexel grows in thickets in ravines
and on hillsides. The trees themselves are gently curved and are
marked by sparse branches. As a whole, these trees have an upright,
oval foliage shape. Hiexel is a brittle wood that tends to succumb to
rot easily. Its durable bark, however, is resilient and lasting, and
has been used in the making of tomes of magic and lore (see "Pages
from the Mages III" DRAGON(c) issue #92). Windstorms often fell large
or old hiexel; with age or much growth, these trees become unstable.
In such instances, portions of their wood dry out unevenly, causing
the trees to topple easily. This same tendency makes hiexel
unsuitable for use in palisades, bridges, sledges, or other structures
exposed to stress and hard usage. Hiexel is very common in the
Dalelands.

Laspar trees resemble cedars in texture and aroma. They are
ever-bearing and have flat needles that grow in spherical clusters on
the ends of a "cloak" of delicate branches. These cloaks swirl
protectively about a straight, strong, central trunk. Laspar wood is

pitchy and tends to snap and spit numerous sparks when burnt. Beneath
its close-shingled, smooth dusky green bark (which often forms a
surface of small, interlocking concave plates with few large fissures
or rough spots), the laspar's wood is golden yellow and easily worked
for furniture or building, much like pine. The needles of the laspar
tree (the clusters of needles are known as shags) are used for many
things. Boiled laspar needles are an effective laxative drink in the
North, and crushed laspar needles are used in the making of certain
scents, such as those worked into torches and candles of superior
quality. Laspar moths, so named because they seem attracted to the
smell of laspar trees, are gray, furry-winged insects of up to 4" in
length, with a wingspan of up to 8".

Phandar trees are now uncommon due to heavy cutting of this wood
for many years. This dearth comes as no surprise: The curving boughs
of a phandar tree sprout in great numbers from a massive, knobby
central trunk. These boughs are tough, springy, and terrifically
strong. Phandar trees have triangular leaves of mottled shades of
green. Often, these trees grow to 60'in height. The foliage of the
phandar tree is shaped somewhat like an egg laid horizontally, the
long axis of the egg growing in a tail in relation to the prevailing
winds. Phandar wood is greenish brown, with thin, black grain lines
running throughout the depths of the wood. Jewelry carved of the wood
usually makes use of these grain lines in its cutting to create
patterns or pleasing waves of parallel lines. Tocken (see "Music of
the Forgotten Realms" DRAGON issue #123) are usually made of phandar
wood. Bows and weapon handles are likewise often fashioned of phandar
wood, although the curving nature of the wood makes it unsuitable for
spear shafts and the like.

Phandar trees are very hardy; many young specimens have been
uprooted and carried for many miles and long days before being
replanted. Such private growing schemes have spread the phandar over
a wider area of the Realms than the rolling Dales and upland hills of
the central Sword Coast that was their previous habitat. This has
probably prevented the complete extinction of this tree at the hands
of loggers.

The massive central trunk of the phandar tree resembles the feared
roper in natural appearance. The phandar's trunk is so strong that it
can serve as a pillar to support the roof of a dwelling (although such
trunks are rarely more than 20' tall) without preparation. These
trunks may also be chiselled and notched to accept crossbeams without
cracking or splitting.

Shadowtop trees are the soaring giant of the forests of the
Realms. These trees grow very rapidly (up to 2' a year, if the
weather is warm and damp enough), allowing some shadowtops to reach
90'or more in height. Trees of this size often have massive,
pleat-ridged trunks flaring up to 20' in diameter at the base. The
tree gets its name from the dense clusters of feather leaves which
adorn its limbs. A shadowtop's leaves have frilled edges like those
of an oak, with an irregular number of small fingers. These leaves
are copper-colored on the underside all year round and deep green on
the upper surface. The tops of these leaves fade to match the
underside in the fall. The leaves cluster from spreading branches
that make up the top 12' or so of the tree, which has few or no lower
branches.

Shadowtop wood ("shadow wood") is fibrous and tough, but
unsuitable for carving or structural work, as it has a tendency to
split down its length under stress into a splayed mass of fibers. The
fibers themselves are valued in ropemaking; a few are added to the
twist when a rope is being made, increasing the strength and
durability of the coil when it is complete. Shadowtop wood burns
slowly (it must be ignited by a leaping fire composed of other woods)
but very cleanly, with little smoke. The resultant flames generate a
hot fire. Shadow top wood is thus favored for cooking.

If more than four wagon-loads of wood are felled, cut up, and
carried off for sale in a city, there will be a large remainder, which
is usually left behind for later trips. By custom, travelers can
usually cut enough from this pile for a night's fire without evoking
anyone's ire.

Silverbark trees flourish in wet ground, generally near bogs and
swamps, but sometimes in deep ravines in the depths of large forests.
individual trees are thin and straight, and seldom more than 15' tall.
Their trunks, which are usually 3-4' in diameter, serve the poor as
staves, poles, and (with points hardened in a slow fire) defensive
stakes. The silver bark which gives the tree its name is loose and
crumbles easily (although it does not peel off in strips as birch
does). The wood of this tree dries out thoroughly after it is cut
and, after a year or so, is brittle and weak. As a result, silverbark
will not do for lance shafts, fence rails, or structural work.
Silverbark is plentiful and grows thickly. Its leaves are large and
oval-shaped, with pointed tips and tiny saw-toothed edges. These
leaves are a deep red in color, with purple patches starting where
they attach to their stems and continuing to their branches. The
leaves are durable and waxy, and are often used to wrap fresh game.

Suth trees are squat, splayed trees common around the edges of the
Shaar, in the woods of Chondath, and farther south in the Realms (the
name may be a corruption of "south"). They grow in almost horizontal,
angled sections, slanting in one direction, branching out (the low
branches providing balance), then slanting back upon themselves in
another direction few of these trees can provide a visual screen or
wall barring passage to all who can't crawl under the lowest branches,
for the branches of the different trees intertwine and double back
into a tightly-woven mass. Suth leaves are soft but long and
spike-shaped. These leaves grow in bunches at the ends of branches
and in a ring around each segment where the the limbs branch and
change direction. Suthwood is extremely hard and durable - so hard
that it is difficult to work unless one has the finest tools.
Suthwood is the preferred wood for shields; if soaked in water, such
shields do not catch fire easily and almost never splinter. A heavy
blow might crack a suthwood shield (any saving throw vs. crushing
blow should be at +2), but it would not shatter it into pointed
fragments. Suthwood is also used in the manufacture of book covers
because thin sheets of this wood retain astonishing strength for
decades (see "Pages From the Mages V" DRAGON issue # 100).

Vundwood trees are short and scruffy. They grow on poor ground
and are named for a famous nomadic tribe of bandits, the Vunds, who
were wiped out long ago by the combined efforts of the fledgling
kingdoms of Cormyr and Sembia. The Vunds raided with impunity for
many years because none could field strength of arms against them.
They rode like demons, as one merchant put it, and would melt away
when faced with determined resistance, only to slaughter the next
caravan that came along. The Vunds inhabited the lands west of the
Sea of Fallen Stars, threatening the long, overland trade routes
between the Inner Sea lands and the Sword Coast. Today, those
rolling, seemingly endless plains are still dominated by small stands
of vundwood trees.

Vundwood trees rarely top 15'. Rather than having a distinct
central trunk, vundwood trees have many small radiating branches,
which in turn split into smaller branches. Vundwood is mostly used
for firewood, though it does have a variety of other uses. Felled
vundwood trees, for example, are often dragged into lines to form
rough fence enclosures, which are used by farmers to hold livestock or
by caravans to serve as overnight paddocks. Vundwood is reddish brown
and has a spicy smell much like that of cinnamon. The species has
smooth, thin bark of a deep red color and leaves of pale green edged
with white. These edges lighten to yellow in winter or when a tree is
dying.

Weirwood is a rare and highly prized variety of tree that grows
into huge many-branched forest giants if undisturbed. Most surviving
Weir trees are found in the depths of the huge forests of the North,
and they are actively protected by dryads, hamadryads, druids,
treants, and rangers. Weirwood will not burn in normal fires; only
magical fire can ignite or consume it. Weir trees yield resilient,
durable wood that is favored in the making of musical instruments such
as lutes and harps. Instruments fashioned of this wood create a
particular warm, clear sound that resonates without distortion. Weir
trees are very similar to oaks in appearance but are seldom seen by
men. A bluelight, dancing lights, faerie fire, light, or continual
light radiance that comes into contact with nondweomered weirwood, cut
or living, lingers around the wood for 2-4 rounds, even if the source
of the radiance is removed.

Zalantar is a wood of the South; it is seldom seen in northern
lands. These trees grow in profusion in Chult and along the southern
coasts of Faerun. The Zalantar tree is characterized by black bark
and wood, and white or beige leaves. These leaves branch in groups of
several trunks from a central root. Zalantar trees may reach 80' in
height, but are usually half that height. The trees seem to grow in
any terrain short of the most mountainous. Zalantar wood is strong
and yet easily worked; many caravan wagons, litters, and wheels are
made of it, as are parts of many southern dwellings. This wood is
sometimes called "blackwood" in the North.
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Korwin
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Re: Forgotten Realms Trees

Post by Korwin » Tue Nov 18, 2014 6:38 am

Thank you for posting this!
*Zuldorrn Veladorn, Conjurer of Beshaba*
*Mungo, Outrider of the Hin*
*Rahlkemnon, Cleric of Shaundakul*
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