Now, of course it is playable, but sometimes I find it annoying, especially when I am multitasking or I am waiting to see if somebody shows up in the mud without doing too much with my character. Sometimes it even happened while I was exploring very calmly and reading descriptions, BANG I type a command and I find out my client has already disconnected!
For the record I am using MUSHclient and I am on a router.
I tried to look around in the web and what I found in the web is this:
a)Some say it is caused by the client
b)Some say it is caused by the router
c)Some say it is caused by Windows
d)Some suggest to use a thing called timer to send a blank line, but it is my understanding this is against the rules of FK.
Now long story short, the thing is not the end of the world but if there is a way to make it less annoying it would be really appreciated. At the same time I don't want at all to go against the rules. So suggestions and help are welcome.
P.S.
I don't know if this is related but I have also an option set as "no auto-connect".
P.P.S.
I have found something about a thing called keep_alive. I wonder if this qualifies as trigger that breaks the rules or not.
P.P.S.
In a thread on Mudconnector I also found a guy who claimed that by setting the resolved IP address of the mud he was able to avoid the disconnections. I have tried to do the same and I am now testing to see what happens.
P.P.P.S.
Resolving the IP address didn't work.
P.P.P.P.S.
I found here a better description for the keep alive: http://www.gammon.com.au/forum/bbshowpo ... ct_id=6387 They describe it as a command set by a trigger that does nothing (!!?), so it does not even rest the connection's idle time!? O-o



