*recorded into the records of the School of wonder's mage guild.
Let it be noted that this day. on the 16th of the month of Alturiak 1372 Dr that Mersgrave and companions achieved the final release of Nolalothcaragascint the crystal wyrm from the prison of thoughtlessness wrought by Illefarn's ruling council. May he rest in peace.
Let it be marked here whom was involved so there is no doubt.
The high artificer Kaden landry
The bardess of the moon - Lorelie Landry
The illusionist of Mystra - Deriana
The spell scribe of Torm - Garindolf
The wizard of the coast Mersgrave
The dragon mage - Maaril
A soul given rest
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- Sword Grand Master
- Posts: 1589
- Joined: Fri Feb 07, 2014 3:08 pm
- Location: On the back of castle oblivion
A soul given rest
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!
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- Sword Grand Master
- Posts: 1589
- Joined: Fri Feb 07, 2014 3:08 pm
- Location: On the back of castle oblivion
The Abbey returns
The wizard of the coast wrote: I record this as my wounds heal. Bandaged and resting at the place of spiritual peace within the abbey of the tomb stone bell. Once lost, once more regained though lackking a distinctive ringing of bells curtesy of the departed hunchback of death abbey. May he rest on his side in as peaceful a manner as he can manage.
Acknowledgements;- Of course let me record and pat those responsible for this act. The return of a place sorely needed in this age of upheaval. Where red dragons seek the ice and Lathanderite's the dark places under foot.
Areia Cindrael of lord death
Sir Alitar Mierchi of the knight's eternal
Squire Alinor Tell-quessir of Corellon Larethian
Goodwoman Talaedra Tel-quessir - Defender of Cormanthor
Saer Gwain Rambash - Scribesman of doom.
Saer Ibrech Silverpick - Last of his clan
Saer Garindolf - Spellscribe of Torm
Goodwife Deriana - Illusionist of the truespell
Sir Andreas of the vigilant eyes
General Mearki - the general justifier of the golden axes
Saer Jarngron - Costaman of the ironclad trading concern.
In the beginnning, there was light. The light of a dawning realisation. Though When the scribesman first approached me of the prospect I was dubious. Having not been there when the abbey was replaced by the crator we had at the time. Full of Banal essence and sharp glass. having been blasted and thought sundered to oblivion. the thought that it still existed was, as you can see..., near lunacy. But the life of adventure is full of such minor nuonces as one's loose grip to his own's sanity. Admittedly, a trait easily lost early in the training of arcane might.
After a half remembered rumored led us to the road of adventure. We came to find ourselves burning a trail through the moors of the north. Bog blokes and trolls were little effort for the results of our practiced methods of offensive defense. Settling down at camp, the Sir of the vigilant eyes did most fall down a thin hatch of hardened earth so into the waterdery depths below the moors did we all go to find something a bit more worthy of our efforts.
Beneath we found what the rumor of a riddle that set us in the area eluded to. Between the ferrus low places and the giggling river. West of the Argent crescent and east of the throne of the peaks sits half the night's magic.
A riddle most poetically put as all good words ought to be. Below lay enough water and muck to ruin a noble's wardrobe and carry onto the rest of the court. Through magic, as always we plunged however and came to scatter a gathering of monks whom worshiped the old, the old long death of the time before kelemvor and probably long before Myrkul.
Hags and mirror demons were not enough to deter myself, Gwain, Mearky or the Sir andreas from gaining half the night's magic. The Nox arcanum necessary to the first part of the return. I will admit it was slow in coming but this is the moment where the light of realisation struck me. With a viable method, presented in this tome, i could suppose at least put forward some measure of energy into the task at hand. Should I verify the xistence of the abbey, then it's return would be in direct line of my vows and so, would fortunately have to come to pass.
What followed was the pursuit of the other half of the Nox arcanum. An event I judge better left undocumented. It should be said however that those involved behaved in a manner that led to the completion of the libram of darkness. A tome crucial to the retrieval of the abbey.
Equally, I feel it best to leave the release of Nolaloth to what has already been written concerning the rescuing of that tortured soul. May he rest in peace ad Bahamut guard his rest from Nul's spite.
Ironically, there is little to be said of the final event that brought back the shrines of death and the abbey proper. My hand, infact entire arm as parchment. i scrawled the necessary words from the book of darkness and plunged my life itself to the depths of the outer darkness the negative plain to evoke an imbalance of life and death. A state required to call forth those ones whom manipulate positive energy. After a bargain with the positive elementals, their representative a Modron. Myself, the squire, Talaedra, the Shepherdess. Sir Mierchi and messire Ibrech proceeded to defend ourselves against the hordes of the outer dark till the abbey was replaced to it's proper position in the astral alignment. To this day I am shocked no one was lost to the infinite darkness.
Lastly, then let me commend again all who were involved. May their tales not be lost to history for a thousand thousand years.
I trained up double-edged bananas because the uber-plantain of doom I scored from the beehive quest was the best weapon in the game. Now it's being treated like a bug and they have gimped its damage! That's not fair! My character is ruined!