[FEAT] Greater Turning

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Alvirin
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[FEAT] Greater Turning

Post by Alvirin » Sun Oct 07, 2007 12:58 am

Greater turning is like a normal turning attempt except that the undead creatures that would be turned are destroyed instead.
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Leohand
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Post by Leohand » Sun Oct 07, 2007 5:01 pm

Actually, I'd like to see this feat added, but the thing is, to my knowledge Greater Turning is a specialty of masters of radiances, ehlonia in the players guide, but in Faerun I think the priests or druids would either need for have nature or sun as a domain. So it would be pretty limited if we went as loyal as possible to who could take the feat. Also, greater turning is a once [er day use thing
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Post by Alvirin » Sun Oct 07, 2007 8:12 pm

In Complete Divine exists the feat Disciple of the Sun, which requires TWO turning attempts and destroys all the creatures that would be turned, this feat is sort of a version of it since in FK you can turn only one creature by attempt while in D&D you can turn more, this feat is an adaptation taking in consideration how turning works in FK.
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Post by Leohand » Fri Oct 19, 2007 1:16 pm

Interesting, I don't have that manual, I have Libre Mortis, which says that Masters of radiance get a separate, once per dayu, use of greater turning. I'll have to check that out next time I am in a book store.
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Post by Oghma » Fri Oct 19, 2007 4:18 pm

It is important to remember that the game does not currently support prestige classes. But I suppose extra turning could go hand in hand for Lathanderit clerics
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Post by Leohand » Fri Oct 19, 2007 4:42 pm

I was thinking that somewhere down the road I'd suggest Master of Radiance being sorta like an added thing for some Lathanderite priests, yes, but I haven't wanted to rush it. Actually, I am content to for the moment just pretend to just rp the title, hehe. But yeah, if you want to add extra turning for Lathanderite priests, then perhaps there should be a quest involved?
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