Greetings,
I am just curious about druids upon this mud. In standard 1st and 2nd edition AD&D the druids held to a formal settling for levels. With a strict Heirarchy.
Normally it is with the iniates, Druids, High Druids, Grand Druids, etc... I know some druids are older then others upon the mud (few easy ways to tell normally). Does this mud take any of that into bearing.. I do not wish to know anything specific out there just curious if the 2nd edition heirachy system was in place or possibly in the future to go into place.
sincerely,
Jeffery
Druidic Circles
Genrally on FK the term 'High Druid' stands for the high priest/priestess of the faith, not some kind of heirachy among druids. If you wanted to give Druids a title by the time they were here, you would have to do that for every class, and then there would be far far too many heros in the game. The staff chooses their high priests for a reason not on time, or glory, or how many quests a person has done. Being able to tell how long a person has been here is not often as easy as you think. There is a large difference between a characters time and a persons time. Earning trust to be a high whatever is not by your characters, but by you.
~Danica
~Danica
Beshaba potatoes.
- Andreas
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RE: Druidic Circles
I don't think he meant in terms of heroes on the game, but in reference to the actual ranks of druids as outlined in the PHB.
Druids, no matter what faith, have their own hierarchy independent of faith rankings. This is a "worldwide structure" with limits on how many druids can hold various ranks. I think regardless of whether or not a PC holds a MUD hero title, they would still exist within the structure of druidic society.
So, theoretically, the Grand Druid (highest ranking druid in the world) could be a Silvanite attended by druids of Mielikki, Chauntea, Eldath and other nature deities while holding sway over druids of all ranks and all faiths. However, each region has its own political hierarchy of druids. Unfortunately, I don't see any of this structure in the game and druids pretty much come and go as they please.
Druids, no matter what faith, have their own hierarchy independent of faith rankings. This is a "worldwide structure" with limits on how many druids can hold various ranks. I think regardless of whether or not a PC holds a MUD hero title, they would still exist within the structure of druidic society.
So, theoretically, the Grand Druid (highest ranking druid in the world) could be a Silvanite attended by druids of Mielikki, Chauntea, Eldath and other nature deities while holding sway over druids of all ranks and all faiths. However, each region has its own political hierarchy of druids. Unfortunately, I don't see any of this structure in the game and druids pretty much come and go as they please.
Helm keep thee.