What feats are required to teach trades (mining, smelting, ect)? I believe it is teacher 2, but it seems everyone that talks with me about trades lately has a different answer. Since trades have always been the 'odd man out' with most rules, I'm uncertain.
Similar thought inspired by recent conversation... Would it be a waste of time to apply for special consideration to gain teaching feats on max/near max level characters that cannot gain new stat points? (I have a good idea what the answer to this one is, but I promised to ask when I brought up the first question.)



